< 用户:星空凛
3位ID | 9位ID | 稀有度 | 角色 | 特技LP | 特技 | 个性1LP | 个性1 | 个性2LP | 个性2 | 技能LP总和 |
---|---|---|---|---|---|---|---|---|---|---|
1 | 100011001 | R | 1 | 12/15/18/21/24 | 获得200/250/300/350/400分数 发动概率:30% |
4/5/7/8/9 | 基本Technique增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 33 |
2 | 100011002 | R | 1 | 24/26/29/31/34 | 接下来的10个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Technique增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 45 |
3 | 100012001 | SR | 1 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 29 | 获得相当于自身Appeal的30%的分数 条件:Appeal Chance成功时;发动概率:30% |
109 |
4 | 100013001 | UR | 1 | 76/84/91/99/106 | 接下来的10个note中,受到的伤害减少10%/11%/12%/13%/14% 发动概率:33% |
18/20/21/23/24 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:自身以外) | 63 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance开始时;发动概率:30% |
193 |
5 | 100021001 | R | 2 | 15/17/18/20/21 | 填充110/120/130/140/150SP槽 发动概率:30% |
8/9/11/13/15 | 基本Stamina增加2%/2.5%/3%/3.5%/4%(对象:同作战) | 0 | 无 | 36 |
6 | 100021002 | R | 2 | 25/27/30/32/34 | 接下来的10个note中,暴击率提升3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Stamina增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 45 |
7 | 100022001 | SR | 2 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同type) | 33 | 接下来的10个note中,Appeal增加8%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
115 |
8 | 100023001 | UR | 2 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 67 | 当体力为0时,回复相当于最大体力的15%的体力 条件:Live开始时;发动概率:30% |
195 |
9 | 100031001 | R | 3 | 14/21/28/35/42 | 获得100/150/200/250/300盾 发动概率:30% |
4/5/7/8/9 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 51 |
10 | 100031002 | R | 3 | 25/27/30/32/34 | 接下来的10个note中,暴击值提升3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Stamina增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 45 |
11 | 100032001 | SR | 3 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 24 | 回复相当于自身Stamina的15%的体力 条件:受到不少于2000伤害时;发动概率:40% |
114 |
12 | 100033001 | UR | 3 | 68/73/77/81/85 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
15/16/18/19/21 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 68 | 接下来的15个note中,Appeal增加10%(对象:全员) 条件:SP特技发动时;发动概率:50% |
174 |
13 | 100041001 | R | 4 | 27/29/32/34/37 | 接下来的5个note中,特技发动率提升2.2%/2.4%/2.6%/2.8%/3%(对象:同作战) 发动概率:30% |
4/5/7/8/9 | 基本Technique增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 46 |
14 | 100041002 | R | 4 | 24/26/28/30/32 | 接下来的5个note中,点击获得的分数增加110/120/130/140/150(对象:全员) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同小队) | 0 | 无 | 45 |
15 | 100042001 | SR | 4 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 38 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance成功时;发动概率:30% |
151 |
16 | 100043001 | UR | 4 | 80/85/89/94/99 | 接下来的10个note中,SP槽填充量增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 64 | 接下来的15个note中,SP槽填充量增加10%(对象:全员) 条件:作战切换时;发动概率:30% |
184 |
17 | 100051001 | R | 5 | 26/33/40/46/53 | 接下来的5个note中,Appeal增加40/50/60/70/80(对象:同作战) 发动概率:30% |
4/5/7/8/9 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 62 |
18 | 100051002 | R | 5 | 18/23/27/32/36 | 获得200/250/300/350/400分数 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同小队) | 0 | 无 | 49 |
19 | 100052001 | SR | 5 | 39/42/44/47/49 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 38 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
99 |
20 | 100053001 | UR | 5 | 51/54/57/61/64 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:全员) 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 56 | 基本SP槽填充量增加5%,持续到Live结束(对象:全员) 条件:Appeal Chance开始时,最多发动一次;发动概率:30% |
147 |
21 | 100061001 | R | 6 | 17/25/34/42/50 | 下一次SP特技获得的分数增加100/150/200/250/300 发动概率:30% |
8/9/11/13/15 | 基本Appeal增加2%/2.5%/3%/3.5%/4%(对象:同作战) | 0 | 无 | 65 |
22 | 100061002 | R | 6 | 24/30/36/42/48 | 回复200/250/300/350/400体力 发动概率:30% |
6/7/9/10/11 | 基本Appeal增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 59 |
23 | 100062001 | SR | 6 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
11/13/14/15/16 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 38 | 接下来的10个note中,SP槽填充量增加8%(对象:全员) 条件:Appeal Chance成功时;发动概率:30% |
116 |
24 | 100063001 | UR | 6 | 68/73/77/81/85 | 接下来的5个note中,Appeal增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 55 | 基本特技发动率提升1.7%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
161 |
25 | 100071001 | R | 7 | 18/24/30/36/42 | 回复150/200/250/300/350体力 发动概率:30% |
8/9/11/13/15 | 基本Technique增加2%/2.5%/3%/3.5%/4%(对象:同作战) | 0 | 无 | 57 |
26 | 100071002 | R | 7 | 34/42/50/59/67 | 下一次SP特技获得的分数增加200/250/300/350/400 发动概率:30% |
6/7/9/10/11 | 基本Technique增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 78 |
27 | 100072001 | SR | 7 | 41/45/49/53/57 | 接下来的5个note中,Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 29 | 获得相当于自身Appeal的30%的分数 条件:Appeal Chance成功时;发动概率:30% |
99 |
28 | 100073001 | UR | 7 | 51/54/57/61/64 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:全员) 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 51 | 基本特技发动率提升1.7%,持续到Live结束(对象:全员) 条件:Appeal Chance开始时,最多发动一次;发动概率:30% |
136 |
29 | 100081001 | R | 8 | 23/30/38/46/53 | 接下来的5个note中,受到的伤害减少3%/4%/5%/6%/7% 发动概率:30% |
8/9/11/13/15 | 基本Stamina增加2%/2.5%/3%/3.5%/4%(对象:同作战) | 0 | 无 | 68 |
30 | 100081002 | R | 8 | 19/22/26/29/32 | 接下来的5个note中,特技发动率提升1.2%/1.4%/1.6%/1.8%/2%(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Stamina增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 43 |
31 | 100082001 | SR | 8 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 33 | 接下来的10个note中,Appeal增加8%(对象:全员) 条件:Live开始时;发动概率:50% |
115 |
32 | 100083001 | UR | 8 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 63 | 获得相当于自身Appeal的10%的SP槽 条件:Live开始时;发动概率:30% |
175 |
33 | 100091001 | R | 9 | 26/30/33/36/40 | 接下来的5个note中,Appeal增加80/90/100/110/120(对象:同作战) 发动概率:30% |
4/5/7/8/9 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 49 |
34 | 100091002 | R | 9 | 22/24/25/27/28 | 填充160/170/180/190/200SP槽 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同小队) | 0 | 无 | 41 |
35 | 100092001 | SR | 9 | 53/61/68/76/84 | 接下来的10个note中,受到的伤害减少7%/8%/9%/10%/11% 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同type) | 38 | 解除所有的减少/下降效果(基本减少/基本下降除外)(对象:全员) 条件:SP特技发动时;发动概率:50% |
134 |
36 | 100093001 | UR | 9 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 62 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Appeal Chance开始时,最多发动一次;发动概率:30% |
159 |
37 | 101011001 | R | 101 | 17/25/34/42/50 | 下一次SP特技获得的分数增加100/150/200/250/300 发动概率:30% |
4/5/7/8/9 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 59 |
38 | 101011002 | R | 101 | 35/42/49/56/63 | 获得250/300/350/400/450盾 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同小队) | 0 | 无 | 76 |
39 | 101012001 | SR | 101 | 52/56/59/62/65 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:同type) 发动概率:30% |
11/13/14/15/16 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 38 | 接下来的10个note中,Appeal增加10%(对象:自身以外) 条件:Appeal Chance失败时;发动概率:80% |
119 |
40 | 101013001 | UR | 101 | 51/54/56/59/61 | 接下来的5个note中,特技发动率提升4.2%/4.4%/4.6%/4.8%/5%(对象:同作战) 发动概率:33% |
18/20/21/23/24 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:自身以外) | 50 | 受到的伤害减少2.2%,持续到Live结束 条件:Live开始时;发动概率:30% |
135 |
41 | 101021001 | R | 102 | 27/29/32/34/37 | 接下来的5个note中,特技发动率提升2.2%/2.4%/2.6%/2.8%/3%(对象:同作战) 发动概率:30% |
4/5/7/8/9 | 基本Technique增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 46 |
42 | 101021002 | R | 102 | 26/30/35/39/43 | 接下来的5个note中,Appeal增加60/70/80/90/100(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Technique增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 54 |
43 | 101022001 | SR | 102 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 下一次SP特技获得的分数增加自身Appeal的8% 条件:Appeal Chance开始时;发动概率:30% |
98 |
44 | 101023001 | UR | 102 | 76/84/91/99/106 | 接下来的10个note中,受到的伤害减少10%/11%/12%/13%/14% 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 57 | 解除所有的减少/下降效果(基本减少/基本下降除外)(对象:全员) 条件:作战切换时;发动概率:30% |
184 |
45 | 101031001 | R | 103 | 31/37/42/47/52 | 接下来的5个note中,暴击率提升3%/3.5%/4%/4.5%/5%(对象:同作战) 发动概率:30% |
4/5/6/7/8 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:同type) | 0 | 无 | 60 |
46 | 101031002 | R | 103 | 30/38/46/53/61 | 接下来的5个note中,受到的伤害减少4%/5%/6%/7%/8% 发动概率:30% |
6/7/9/10/11 | 基本Stamina增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 72 |
47 | 101032001 | SR | 103 | 48/53/57/62/67 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 25 | 获得相当于自身Appeal的8%的SP槽 条件:SP特技发动时;发动概率:30% |
111 |
48 | 101033001 | UR | 103 | 73/79/84/89/94 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同作战) 发动概率:33% |
15/16/18/19/21 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 62 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
177 |
49 | 101041001 | R | 104 | 12/15/18/21/24 | 获得200/250/300/350/400分数 发动概率:30% |
6/7/8/9/10 | 基本Technique增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同type) | 0 | 无 | 34 |
50 | 101041002 | R | 104 | 48/53/57/62/67 | 接下来的10个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同小队) | 0 | 无 | 80 |
51 | 101042001 | SR | 104 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 32 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance失败时;发动概率:50% |
145 |
52 | 101043001 | UR | 104 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 62 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
180 |
53 | 101051001 | R | 105 | 26/30/33/36/40 | 接下来的5个note中,点击获得的分数增加80/90/100/110/120(对象:同作战) 发动概率:30% |
4/5/7/8/9 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 49 |
54 | 101051002 | R | 105 | 19/22/26/29/32 | 接下来的5个note中,特技发动率提升1.2%/1.4%/1.6%/1.8%/2%(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Appeal增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 43 |
55 | 101052001 | SR | 105 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
9/11/12/13/14 | 基本Technique增加2.5%/2.8%/3.1%/3.4%/3.7%(对象:同type) | 38 | 接下来的10个note中,SP槽填充量增加8%(对象:全员) 条件:Live开始时;发动概率:30% |
119 |
56 | 101053001 | UR | 105 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 63 | 回复相当于自身Stamina的20%的体力 条件:受到不少于1000伤害时;发动概率:40% |
191 |
57 | 101061001 | R | 106 | 26/30/33/36/40 | 接下来的5个note中,Appeal增加80/90/100/110/120(对象:同作战) 发动概率:30% |
6/7/8/9/10 | 基本Appeal增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同type) | 0 | 无 | 50 |
58 | 101061002 | R | 106 | 35/42/49/56/63 | 获得250/300/350/400/450盾 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同小队) | 0 | 无 | 76 |
59 | 101062001 | SR | 106 | 52/58/63/68/73 | 接下来的10个note中,暴击率提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 26 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:作战切换时;发动概率:30% |
118 |
60 | 101063001 | UR | 106 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 64 | 接下来的15个note中,SP槽填充量增加10%(对象:全员) 条件:Live开始时;发动概率:30% |
171 |
61 | 101071001 | R | 107 | 28/35/42/49/56 | 获得200/250/300/350/400盾 发动概率:30% |
4/5/7/8/9 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 65 |
62 | 101071002 | R | 107 | 35/39/43/48/52 | 接下来的5个note中,点击获得的分数增加80/90/100/110/120(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Stamina增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 63 |
63 | 101072001 | SR | 107 | 52/58/63/68/73 | 接下来的5个note中,暴击值提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 31 | 基本Appeal增加3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
116 |
64 | 101073001 | UR | 107 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 63 | 获得相当于自身Appeal的10%的SP槽 条件:Live开始时;发动概率:30% |
181 |
65 | 101081001 | R | 108 | 12/18/24/30/36 | 获得100/150/200/250/300分数 发动概率:30% |
6/7/8/9/10 | 基本Technique增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同type) | 0 | 无 | 46 |
66 | 101081002 | R | 108 | 24/30/36/42/48 | 回复200/250/300/350/400体力 发动概率:30% |
6/7/9/10/11 | 基本Technique增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 59 |
67 | 101082001 | SR | 108 | 43/45/48/51/53 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同属性) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 21 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
93 |
68 | 101083001 | UR | 108 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 64 | 接下来的10个note中,特技发动率提升10%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
155 |
69 | 101091001 | R | 109 | 18/24/30/36/42 | 回复150/200/250/300/350体力 发动概率:30% |
4/5/7/8/9 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 51 |
70 | 101091002 | R | 109 | 18/20/22/24/25 | 下一次SP特技获得的分数增加110/120/130/140/150 发动概率:30% |
6/7/9/10/11 | 基本Stamina增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 36 |
71 | 101092001 | SR | 109 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
9/11/12/13/14 | 基本Appeal增加2.5%/2.8%/3.1%/3.4%/3.7%(对象:同type) | 24 | 接下来的10个note中,特技发动率提升8%(对象:自身以外) 条件:Appeal Chance失败时;发动概率:80% |
108 |
72 | 101093001 | UR | 109 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 51 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
169 |
73 | 102011001 | R | 201 | 15/17/18/20/21 | 填充110/120/130/140/150SP槽 发动概率:30% |
4/6/8/9/11 | 基本Appeal增加1%/1.5%/2%/2.5%/3%(对象:同作战) | 0 | 无 | 32 |
74 | 102011002 | R | 201 | 19/22/26/29/32 | 接下来的5个note中,特技发动率提升1.2%/1.4%/1.6%/1.8%/2%(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Appeal增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 43 |
75 | 102012001 | SR | 201 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 32 | 当体力为0时,回复相当于最大体力的10%的体力 条件:Live开始时;发动概率:30% |
152 |
76 | 102021001 | R | 202 | 26/30/33/36/40 | 接下来的5个note中,Appeal增加80/90/100/110/120(对象:同作战) 发动概率:30% |
6/7/8/9/10 | 基本Appeal增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同type) | 0 | 无 | 50 |
77 | 102021002 | R | 202 | 35/42/49/56/63 | 获得250/300/350/400/450盾 发动概率:30% |
6/7/9/10/11 | 基本Stamina增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同年级) | 0 | 无 | 74 |
78 | 102022001 | SR | 202 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 51 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
133 |
79 | 102031001 | R | 203 | 27/29/32/34/37 | 接下来的5个note中,特技发动率提升2.2%/2.4%/2.6%/2.8%/3%(对象:同作战) 发动概率:30% |
4/6/8/9/11 | 基本Technique增加1%/1.5%/2%/2.5%/3%(对象:同作战) | 0 | 无 | 48 |
80 | 102031002 | R | 203 | 48/52/56/60/65 | 接下来的5个note中,点击获得的分数增加110/120/130/140/150(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Appeal增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 76 |
81 | 102032001 | SR | 203 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 21 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
96 |
82 | 102041001 | R | 204 | 12/15/18/21/24 | 获得200/250/300/350/400分数 发动概率:30% |
4/5/6/7/8 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:同type) | 0 | 无 | 32 |
83 | 102041002 | R | 204 | 22/24/25/27/28 | 填充160/170/180/190/200SP槽 发动概率:30% |
6/7/9/10/11 | 基本Technique增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同年级) | 0 | 无 | 39 |
84 | 102042001 | SR | 204 | 43/45/48/51/53 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同属性) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 64 | 接下来的10个note中,SP槽填充量增加8%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
136 |
85 | 102051001 | R | 205 | 12/15/18/21/24 | 获得200/250/300/350/400分数 发动概率:30% |
4/6/8/9/11 | 基本Appeal增加1%/1.5%/2%/2.5%/3%(对象:同作战) | 0 | 无 | 35 |
86 | 102051002 | R | 205 | 41/45/49/53/57 | 接下来的10个note中,暴击率提升3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Technique增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同年级) | 0 | 无 | 68 |
87 | 102052001 | SR | 205 | 53/61/68/76/84 | 接下来的10个note中,受到的伤害减少7%/8%/9%/10%/11% 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 27 | 受到的伤害减少1.2%,持续到Live结束 条件:Live开始时;发动概率:30% |
123 |
88 | 102061001 | R | 206 | 23/30/38/46/53 | 接下来的5个note中,受到的伤害减少3%/4%/5%/6%/7% 发动概率:30% |
6/7/8/9/10 | 基本Technique增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同type) | 0 | 无 | 63 |
89 | 102061002 | R | 206 | 24/30/36/42/48 | 回复200/250/300/350/400体力 发动概率:30% |
6/7/9/10/11 | 基本Stamina增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 59 |
90 | 102062001 | SR | 206 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 62 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
137 |
91 | 102071001 | R | 207 | 34/42/50/59/67 | 下一次SP特技获得的分数增加200/250/300/350/400 发动概率:30% |
4/6/8/9/11 | 基本Technique增加1%/1.5%/2%/2.5%/3%(对象:同作战) | 0 | 无 | 78 |
92 | 102071002 | R | 207 | 26/30/35/39/43 | 接下来的5个note中,Appeal增加60/70/80/90/100(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Appeal增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 54 |
93 | 102072001 | SR | 207 | 35/38/42/45/48 | 接下来的5个note中,特技发动率提升2.2%/2.4%/2.6%/2.8%/3%(对象:全员) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 25 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance失败时;发动概率:50% |
92 |
94 | 102081001 | R | 208 | 28/35/42/49/56 | 获得200/250/300/350/400盾 发动概率:30% |
8/9/11/13/15 | 基本Stamina增加2%/2.5%/3%/3.5%/4%(对象:同作战) | 0 | 无 | 71 |
95 | 102081002 | R | 208 | 41/45/49/53/57 | 接下来的10个note中,暴击值提升3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Technique增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同学校) | 0 | 无 | 68 |
96 | 102082001 | SR | 208 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 62 | 基本Appeal增加3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
148 |
97 | 102091001 | R | 209 | 18/24/30/36/42 | 回复150/200/250/300/350体力 发动概率:30% |
4/5/6/7/8 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:同type) | 0 | 无 | 50 |
98 | 102091002 | R | 209 | 32/37/42/46/51 | 接下来的10个note中,SP槽填充量增加2%/2.3%/2.6%/2.9%/3.2%(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Appeal增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同年级) | 0 | 无 | 62 |
99 | 102092001 | SR | 209 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 22 | 接下来的10个note中,Appeal增加8%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
104 |
100 | 300033001 | UR | 3 | 51/54/56/59/61 | 接下来的5个note中,特技发动率提升4.2%/4.4%/4.6%/4.8%/5%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 80 | 接下来的10个note中,特技发动率提升10%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
162 |
101 | 301052001 | SR | 105 | 52/58/63/68/73 | 接下来的10个note中,暴击值提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 25 | 点击获得的分数增加3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
110 |
102 | 400013001 | UR | 1 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 62 | 基本Appeal增加6%,持续到Live结束(对象:高坂穗乃果) 条件:Live开始时;发动概率:50% |
180 |
103 | 401012001 | SR | 101 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 32 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance失败时;发动概率:50% |
145 |
104 | 402012001 | SR | 201 | 43/66/74/83/91 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
9/11/12/13/14 | 基本Appeal增加2.5%/2.8%/3.1%/3.4%/3.7%(对象:同type) | 38 | 接下来的10个note中,SP槽填充量增加8%(对象:全员) 条件:Appeal Chance成功时;发动概率:30% |
143 |
105 | 301063001 | UR | 106 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
18/20/21/23/24 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:自身以外) | 63 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance开始时;发动概率:30% |
188 |
106 | 300022001 | SR | 2 | 35/38/42/45/48 | 接下来的5个note中,特技发动率提升2.2%/2.4%/2.6%/2.8%/3%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 接下来的10个note中,特技发动率提升8%(对象:自身以外) 条件:Appeal Chance失败时;发动概率:80% |
84 |
107 | 301043001 | UR | 104 | 57/63/68/74/80 | 获得相当于自身Stamina的20%/22%/24%/26%/28%的盾 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 67 | 下一次SP特技获得的分数增加自身Appeal的11% 条件:Appeal Chance开始时;发动概率:30% |
174 |
108 | 300062001 | SR | 6 | 48/53/57/62/67 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 26 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:作战切换时;发动概率:30% |
112 |
109 | 401093001 | UR | 109 | 68/73/77/81/85 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
15/16/18/19/21 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 67 | 获得相当于自身Appeal的35%的分数 条件:Appeal Chance成功时;发动概率:30% |
173 |
110 | 400092001 | SR | 9 | 52/56/59/62/65 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:同type) 发动概率:30% |
9/11/12/13/14 | 基本Technique增加2.5%/2.8%/3.1%/3.4%/3.7%(对象:同type) | 22 | 接下来的10个note中,Appeal增加8%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
101 |
111 | 402022001 | SR | 202 | 41/45/49/53/57 | 接下来的5个note中,Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 22 | 接下来的10个note中,Appeal增加8%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
92 |
112 | 300043001 | UR | 4 | 68/73/77/81/85 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 62 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
174 |
113 | 301072001 | SR | 107 | 53/61/68/76/84 | 接下来的10个note中,受到的伤害减少7%/8%/9%/10%/11% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 32 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance失败时;发动概率:50% |
129 |
114 | 302032001 | SR | 203 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 25 | 基本Appeal增加3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
107 |
115 | 301033001 | UR | 103 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 63 | 获得相当于自身Appeal的10%的SP槽 条件:Live开始时;发动概率:30% |
181 |
116 | 300052001 | SR | 5 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 30 | 基本特技发动率提升1.2%,持续到Live结束(对象:全员) 条件:Appeal Chance开始时,最多发动一次;发动概率:30% |
111 |
117 | 400083001 | UR | 8 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 80 | 接下来的10个note中,特技发动率提升10%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
181 |
118 | 401082001 | SR | 108 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 40 | 回复相当于自身Stamina的25%的体力 条件:受到不少于2000伤害时;发动概率:40% |
130 |
119 | 402052001 | SR | 205 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
11/13/14/15/16 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 38 | 接下来的10个note中,SP槽填充量增加8%(对象:全员) 条件:Live开始时;发动概率:30% |
116 |
120 | 301023001 | UR | 102 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
18/20/21/23/24 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:自身以外) | 80 | 接下来的10个note中,特技发动率提升10%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
195 |
121 | 300072001 | SR | 7 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 16 | 接下来的10个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
97 |
122 | 300023001 | UR | 2 | 68/73/77/81/85 | 接下来的5个note中,Appeal增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
15/16/18/19/21 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 67 | 获得相当于自身Appeal的35%的分数 条件:Appeal Chance成功时;发动概率:30% |
173 |
123 | 301062001 | SR | 106 | 53/61/68/76/84 | 接下来的10个note中,受到的伤害减少7%/8%/9%/10%/11% 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 32 | 当体力为0时,回复相当于最大体力的10%的体力 条件:Live开始时;发动概率:30% |
135 |
124 | 401073001 | UR | 107 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 62 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Appeal Chance开始时,最多发动一次;发动概率:30% |
153 |
125 | 400042001 | SR | 4 | 48/53/57/62/67 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 24 | 下一次SP特技获得的分数增加自身Appeal的8% 条件:Appeal Chance开始时;发动概率:30% |
110 |
126 | 402062001 | SR | 206 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 38 | 接下来的10个note中,Appeal增加10%(对象:自身以外) 条件:Appeal Chance失败时;发动概率:80% |
120 |
127 | 200063001 | UR | 6 | 84/91/99/106/114 | 接下来的10个note中,受到的伤害减少11%/12%/13%/14%/15% 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 57 | 获得相当于自身Stamina的10%的盾 条件:Appeal Chance开始时;发动概率:40% |
198 |
128 | 201053001 | UR | 105 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(特殊)(对象:同年级) 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 80 | 接下来的10个note中,特技发动率提升10%(对象:全员) 条件:作战切换时;发动概率:30% |
183 |
129 | 202043001 | UR | 204 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 63 | 获得相当于自身Appeal的10%的SP槽 条件:Appeal Chance成功时;发动概率:30% |
187 |
130 | 200032001 | SR | 3 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 16 | 接下来的10个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
98 |
131 | 201092001 | SR | 109 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 25 | 获得相当于自身Appeal的8%的SP槽 条件:Live开始时;发动概率:50% |
99 |
132 | 301013001 | UR | 101 | 64/69/73/78/83 | 接下来的10个note中,SP槽填充量增加4%/4.3%/4.6%/4.9%/5.2%(对象:全员) 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 57 | 获得相当于自身Appeal的10%的盾 条件:Appeal Chance成功时;发动概率:20% |
161 |
133 | 300082001 | SR | 8 | 52/58/63/68/73 | 接下来的10个note中,暴击率提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/14/15/16 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 25 | 基本Appeal增加3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
114 |
134 | 400073001 | UR | 7 | 49/52/56/60/64 | 接下来的15个note中,暴击率提升3.8%/4.1%/4.4%/4.7%/5%(对象:自身以外) 发动概率:33% |
18/20/21/23/24 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:自身以外) | 64 | 接下来的5个note中,SP槽填充量增加20%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
152 |
135 | 401022001 | SR | 102 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 27 | 受到的伤害减少1.2%,持续到Live结束 条件:Live开始时;发动概率:30% |
147 |
136 | 402082001 | SR | 208 | 39/42/44/47/49 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同作战) 发动概率:30% |
9/11/12/13/14 | 基本Technique增加2.5%/2.8%/3.1%/3.4%/3.7%(对象:同type) | 25 | 基本Appeal增加3%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
88 |
137 | 300053001 | UR | 5 | 57/60/64/67/71 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:同年级) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 68 | 接下来的10个note中,暴击率提升10%(对象:同属性) 条件:Appeal Chance成功时;发动概率:50% |
160 |
138 | 301032001 | SR | 103 | 43/51/60/68/77 | 获得相当于自身Technique的15%/18%/21%/24%/27%的盾 发动概率:30% |
11/13/14/15/16 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 16 | 接下来的10个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
109 |
139 | 300093001 | UR | 9 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 60 | 接下来的10个note中,特技发动率提升15%(对象:同属性) 条件:Appeal Chance开始时;发动概率:30% |
161 |
140 | 301042001 | SR | 104 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 27 | 接下来的5个note中,点击获得的分数增加4%(对象:同属性) 条件:作战切换时;发动概率:20% |
99 |
141 | 401083001 | UR | 108 | 63/70/76/82/89 | 回复相当于自身Stamina的20%/22%/24%/26%/28%的体力 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 57 | 受到的伤害减少5%,持续到Appeal Chance结束 条件:Appeal Chance开始时;发动概率:30% |
173 |
142 | 400012001 | SR | 1 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 21 | 点击获得的分数增加3%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:30% |
104 |
143 | 402092001 | SR | 209 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 25 | 获得相当于自身Appeal的8%的SP槽 条件:Live开始时;发动概率:50% |
104 |
144 | 200033001 | UR | 3 | 85/90/96/101/106 | 接下来的10个note中,SP槽填充量增加16%/17%/18%/19%/20%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 61 | 下一次SP特技获得的分数增加自身Appeal的20% 条件:作战切换时;发动概率:30% |
188 |
145 | 201063001 | UR | 106 | 54/59/64/69/73 | 接下来的2个note中,特技发动率提升22%/24%/26%/28%/30%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 70 | Gd类型的作战切换效果提升200%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:20% |
170 |
146 | 202073001 | UR | 207 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 57 | 获得相当于自身Appeal的10%的分数 条件:作战切换时;发动概率:30% |
164 |
147 | 200012001 | SR | 1 | 42/45/48/51/55 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同type) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 26 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
94 |
148 | 201012001 | SR | 101 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 24 | 下一次SP特技获得的分数增加自身Appeal的8% 条件:Appeal Chance开始时;发动概率:30% |
105 |
149 | 301053001 | UR | 105 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 61 | 接下来的10个note中,SP槽填充量增加10%(对象:同作战) 条件:Appeal Chance开始时;发动概率:30% |
168 |
150 | 302042001 | SR | 204 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 23 | 受到的伤害减少3%,持续到Appeal Chance结束 条件:Appeal Chance开始时;发动概率:20% |
106 |
151 | 400043001 | UR | 4 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 60 | 回复300乘Gd成员数的体力 条件:Appeal Chance成功时;发动概率:20% |
178 |
152 | 402033001 | UR | 203 | 67/71/76/80/84 | 接下来的10个note中,暴击率提升8%/8.5%/9%/9.5%/10%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 63 | 基本Appeal增加5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:50% |
174 |
153 | 400062001 | SR | 6 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/10/11/12 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同type) | 32 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance失败时;发动概率:50% |
121 |
154 | 401072001 | SR | 107 | 40/44/48/52/56 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:同年级) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同type) | 32 | 获得相当于自身Appeal的10%的SP槽 条件:Live开始时;发动概率:30% |
100 |
155 | 300083001 | UR | 8 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(对象:同年级) 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 64 | 接下来的10个note中,特技发动率提升10%(对象:全员) 条件:作战切换时;发动概率:30% |
167 |
156 | 301042002 | SR | 104 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 29 | 获得相当于自身Appeal的30%的分数 条件:作战切换时;发动概率:20% |
121 |
157 | 301093001 | UR | 109 | 80/85/89/94/99 | 接下来的10个note中,SP槽填充量增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
15/16/18/19/21 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 64 | 接下来的15个note中,SP槽填充量增加10%(对象:全员) 条件:作战切换时;发动概率:30% |
184 |
158 | 302072001 | SR | 207 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同type) | 26 | 暴击率提升5%,持续到Appeal Chance结束(对象:同type) 条件:Appeal Chance开始时;发动概率:20% |
105 |
159 | 400023001 | UR | 2 | 40/43/46/49/52 | 接下来的5个note中,点击获得的分数增加3.8%/4.1%/4.4%/4.7%/5%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 63 | 获得相当于自身Technique的10%的SP槽 条件:Live开始时;发动概率:30% |
142 |
160 | 402013001 | UR | 201 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 57 | 获得相当于自身Stamina的10%的盾 条件:作战切换时;发动概率:20% |
185 |
161 | 401032001 | SR | 103 | 91/97/103/108/114 | 接下来的3个note中,暴击率提升8%/8.5%/9%/9.5%/10%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 14 | 接下来的5个note中,Appeal增加2.5%(对象:同属性) 条件:作战切换时;发动概率:20% |
141 |
162 | 400072001 | SR | 7 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同type) | 32 | 当体力为0时,回复相当于最大体力的10%的体力 条件:Live开始时;发动概率:30% |
145 |
163 | 202083001 | UR | 208 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 67 | 填充600SP槽 条件:作战切换时;发动概率:40% |
168 |
164 | 200093001 | UR | 9 | 89/98/108/117/127 | 回复相当于自身Stamina的28%/31%/34%/37%/40%的体力 发动概率:33% |
15/16/17/19/20 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同type) | 63 | 回复相当于自身Stamina的5%的体力 条件:受到不少于500伤害时;发动概率:10% |
210 |
165 | 302022001 | SR | 202 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/10/11/12 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同type) | 32 | 接下来的5个note中,特技发动率提升20%(对象:自身) 条件:Appeal Chance成功时;发动概率:20% |
106 |
166 | 302092001 | SR | 209 | 27/31/36/40/44 | 接下来的5个note中,Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:全员) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 31 | 接下来的10个note中,暴击率提升10%(对象:同作战) 条件:作战切换时;发动概率:20% |
88 |
167 | 302023001 | UR | 202 | 68/73/77/81/85 | 接下来的5个note中,Appeal增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 57 | 解除所有的减少/下降效果(基本减少/基本下降除外)(对象:全员) 条件:SP特技发动时;发动概率:50% |
163 |
168 | 300022002 | SR | 2 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 21 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
101 |
169 | 401023001 | UR | 102 | 55/59/63/67/71 | 接下来的5个note中,Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:全员) 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 52 | 接下来的5个note中,Appeal增加1%乘Vo成员数(对象:同作战) 条件:Appeal Chance开始时;发动概率:20% |
144 |
170 | 400063001 | UR | 6 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 72 | 接下来的15个note中,SP槽填充量增加15%(对象:全员) 条件:作战切换时;发动概率:30% |
190 |
171 | 401062001 | SR | 106 | 55/56/58/59/61 | 下一次SP特技获得的分数增加自身Appeal的18%/18.5%/19%/19.5%/20% 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 11 | 接下来的5个note中,点击获得的分数增加2%(对象:同属性) 条件:作战切换时;发动概率:20% |
85 |
172 | 402042001 | SR | 204 | 46/53/61/68/76 | 接下来的10个note中,受到的伤害减少6%/7%/8%/9%/10% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 38 | 解除所有的减少/下降效果(基本减少/基本下降除外)(对象:全员) 条件:作战切换时;发动概率:20% |
127 |
173 | 302093001 | UR | 209 | 63/73/82/92/101 | 回复相当于自身Technique的20%/23%/26%/29%/32%的体力 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) | 63 | 获得相当于自身Appeal的10%的SP槽 条件:Live开始时;发动概率:30% |
185 |
174 | 300092001 | SR | 9 | 52/58/63/68/73 | 接下来的10个note中,暴击值提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 21 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
107 |
175 | 300013001 | UR | 1 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 82 | 接下来的3个note中,暴击率提升15%(对象:全员) 条件:SP特技发动时;发动概率:50% |
173 |
176 | 302012001 | SR | 201 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 25 | 基本Appeal增加3%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
105 |
177 | 402053001 | UR | 205 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 57 | 接下来的10个note中,受到的伤害减少5% 条件:SP特技发动时;发动概率:50% |
167 |
178 | 401033001 | UR | 103 | 85/87/88/90/91 | 下一次SP特技获得的分数增加自身Technique的28%/28.5%/29%/29.5%/30% 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 57 | 解除所有的减少/下降效果(基本减少/基本下降除外)(对象:全员) 条件:作战切换时;发动概率:20% |
169 |
179 | 400082001 | SR | 8 | 35/40/44/49/53 | 获得相当于SP槽总量的4%/4.5%/5%/5.5%/6%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 40 | 回复相当于自身Technique的25%的体力 条件:受到不少于2000伤害时;发动概率:40% |
106 |
180 | 401052001 | SR | 105 | 46/53/61/68/76 | 接下来的10个note中,受到的伤害减少6%/7%/8%/9%/10% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 32 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance开始时;发动概率:30% |
121 |
181 | 201083001 | UR | 108 | 89/98/108/117/127 | 回复相当于自身Technique的28%/31%/34%/37%/40%的体力 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 62 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
216 |
182 | 202063001 | UR | 206 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(特殊)(对象:同年级) 发动概率:33% |
15/16/18/19/21 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 62 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Appeal Chance开始时,最多发动一次;发动概率:30% |
165 |
183 | 302082001 | SR | 208 | 39/42/44/47/49 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同作战) 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 25 | 基本Appeal增加3%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
87 |
184 | 300052002 | SR | 5 | 42/45/48/51/55 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同type) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 38 | 接下来的10个note中,Appeal增加10%(对象:自身以外) 条件:Appeal Chance失败时;发动概率:80% |
106 |
185 | 302083001 | UR | 208 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 64 | 获得相当于自身Stamina的32%的盾 条件:Live开始时;发动概率:30% |
176 |
186 | 300042001 | SR | 4 | 52/58/63/68/73 | 接下来的10个note中,暴击值提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 26 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:作战切换时;发动概率:30% |
118 |
187 | 401013001 | UR | 101 | 53/58/62/67/71 | 获得相当于SP槽总量的6%/6.5%/7%/7.5%/8%的SP槽 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 46 | 下一次SP特技获得的分数增加自身Appeal的15% 条件:Appeal Chance开始时;发动概率:30% |
144 |
188 | 400053001 | UR | 5 | 51/54/56/59/61 | 接下来的5个note中,特技发动率提升4.2%/4.4%/4.6%/4.8%/5%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 38 | 点击获得的分数增加4%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
120 |
189 | 401092001 | SR | 109 | 34/43/51/60/68 | 获得相当于自身Stamina的12%/15%/18%/21%/24%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 29 | 回复相当于自身Stamina的15%的体力 条件:受到不少于2000伤害时;发动概率:40% |
110 |
190 | 402072001 | SR | 207 | 36/40/44/48/52 | 接下来的5个note中,SP槽填充量增加2.7%/3%/3.3%/3.6%/3.9%(对象:同年级) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 26 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
90 |
191 | 302043001 | UR | 204 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 57 | 获得相当于自身Appeal的10%的盾 条件:Appeal Chance成功时;发动概率:20% |
148 |
192 | 301082001 | SR | 108 | 48/53/57/62/67 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 24 | 下一次SP特技获得的分数增加自身Appeal的8% 条件:Appeal Chance开始时;发动概率:30% |
110 |
193 | 300073001 | UR | 7 | 73/79/84/89/94 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同作战) 发动概率:33% |
15/16/18/19/21 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 62 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
177 |
194 | 301022001 | SR | 102 | 43/45/48/51/53 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同属性) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 51 | 接下来的10个note中,SP槽填充量增加8%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
123 |
195 | 401043001 | UR | 104 | 75/82/89/96/103 | 接下来的3个note中,受到的伤害减少33%/36%/39%/42%/45% 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 67 | 获得相当于自身Stamina的35%的分数 条件:Appeal Chance开始时;发动概率:45% |
191 |
196 | 402023001 | UR | 202 | 64/68/73/77/81 | 接下来的5个note中,点击获得的分数增加4.7%/5%/5.3%/5.6%/5.9%(对象:全员) 发动概率:33% |
10/11/13/14/16 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:全员) | 57 | 获得相当于自身Appeal的30%的分数 条件:自身点击时;发动概率:15% |
154 |
197 | 400032001 | SR | 3 | 35/40/44/49/53 | 获得相当于SP槽总量的4%/4.5%/5%/5.5%/6%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 21 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
87 |
198 | 402032001 | SR | 203 | 54/63/73/82/92 | 回复相当于自身Stamina的17%/20%/23%/26%/29%的体力 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 38 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance失败时;发动概率:50% |
142 |
199 | 200083001 | UR | 8 | 73/79/84/89/94 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 42 | 接下来的3个note中,暴击率提升10%(对象:同作战) 条件:自身点击时;发动概率:20% |
157 |
200 | 201073001 | UR | 107 | 80/88/97/105/114 | 获得相当于自身Stamina的28%/31%/34%/37%/40%的盾 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 19 | 回复相当于自身Stamina的10%的体力 条件:自身点击时;发动概率:20% |
154 |
201 | 302062001 | SR | 206 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 29 | 受到的伤害减少3.2%,持续到Live结束 条件:Live开始时;发动概率:20% |
149 |
202 | 302052001 | SR | 205 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
14/16/17/18/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 38 | 获得相当于自身Technique的20%的分数 条件:作战切换时;发动概率:20% |
130 |
203 | 502011001 | R | 201 | 19/23/27/31/36 | 接下来的5个note中,点击获得的分数增加1.4%/1.7%/2%/2.3%/2.6%(对象:全员) 发动概率:30% |
11/12/13/14/15 | 基本Appeal增加2.8%/3.1%/3.4%/3.7%/4%(对象:同作战) | 0 | 无 | 51 |
204 | 502021001 | R | 202 | 24/26/29/31/34 | 接下来的10个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
11/12/13/14/15 | 基本Technique增加2.8%/3.1%/3.4%/3.7%/4%(对象:同作战) | 0 | 无 | 49 |
205 | 502031001 | R | 203 | 18/24/30/36/42 | 回复150/200/250/300/350体力 发动概率:30% |
11/12/13/14/15 | 基本Stamina增加2.8%/3.1%/3.4%/3.7%/4%(对象:同作战) | 0 | 无 | 57 |
206 | 502041001 | R | 204 | 19/23/27/31/36 | 接下来的5个note中,点击获得的分数增加1.4%/1.7%/2%/2.3%/2.6%(对象:全员) 发动概率:30% |
11/12/13/14/15 | 基本Appeal增加2.8%/3.1%/3.4%/3.7%/4%(对象:同作战) | 0 | 无 | 51 |
207 | 502051001 | R | 205 | 18/24/30/36/42 | 回复150/200/250/300/350体力 发动概率:30% |
11/12/13/14/15 | 基本Stamina增加2.8%/3.1%/3.4%/3.7%/4%(对象:同作战) | 0 | 无 | 57 |
208 | 502061001 | R | 206 | 24/26/29/31/34 | 接下来的10个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
11/12/13/14/15 | 基本Appeal增加2.8%/3.1%/3.4%/3.7%/4%(对象:同作战) | 0 | 无 | 49 |
209 | 502071001 | R | 207 | 18/24/30/36/42 | 回复150/200/250/300/350体力 发动概率:30% |
11/12/13/14/15 | 基本Stamina增加2.8%/3.1%/3.4%/3.7%/4%(对象:同作战) | 0 | 无 | 57 |
210 | 502081001 | R | 208 | 19/23/27/31/36 | 接下来的5个note中,点击获得的分数增加1.4%/1.7%/2%/2.3%/2.6%(对象:全员) 发动概率:30% |
11/12/13/14/15 | 基本Technique增加2.8%/3.1%/3.4%/3.7%/4%(对象:同作战) | 0 | 无 | 51 |
211 | 502091001 | R | 209 | 24/26/29/31/34 | 接下来的10个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
11/12/13/14/15 | 基本Technique增加2.8%/3.1%/3.4%/3.7%/4%(对象:同作战) | 0 | 无 | 49 |
212 | 301063002 | UR | 106 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 64 | 接下来的10个note中,特技发动率提升10%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
155 |
213 | 302082002 | SR | 208 | 52/58/63/68/73 | 接下来的10个note中,暴击值提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 29 | 获得相当于自身Appeal的30%的分数 条件:Appeal Chance成功时;发动概率:30% |
121 |
214 | 400033001 | UR | 3 | 51/60/66/74/83 | 获得相当于自身Technique的18%/21%/23%/26%/29%的盾 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 38 | 回复相当于自身Technique的20%的体力 条件:Appeal Chance成功时;发动概率:30% |
142 |
215 | 302093002 | UR | 209 | 84/89/94/100/105 | 接下来的10个note中,暴击率提升8%/8.5%/9%/9.5%/10%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 63 | 基本Appeal增加5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:50% |
195 |
216 | 401042001 | SR | 104 | 48/53/57/62/67 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 44 | 获得相当于自身Technique的7%的SP槽 条件:Live开始时;发动概率:30% |
124 |
217 | 400022001 | SR | 2 | 52/58/63/68/73 | 接下来的5个note中,暴击值提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 14 | 点击获得的分数增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:30% |
99 |
218 | 302033001 | UR | 203 | 56/60/64/68/72 | 接下来的5个note中,SP槽填充量增加7%/7.5%/8%/8.5%/9%(对象:全员) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 38 | 获得相当于自身Technique的10%的SP槽 条件:Live开始时;发动概率:30% |
137 |
219 | 300082002 | SR | 8 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 29 | 获得相当于自身Technique的30%的分数 条件:Appeal Chance成功时;发动概率:30% |
109 |
220 | 300063001 | UR | 6 | 68/73/77/81/85 | 接下来的5个note中,Appeal增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同年级) | 60 | 基本Appeal增加5%,持续到Live结束(对象:同年级) 条件:Live开始时;发动概率:50% |
162 |
221 | 302022002 | SR | 202 | 43/51/60/68/77 | 获得相当于自身Technique的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 27 | 接下来的10个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
117 |
222 | 302073001 | UR | 207 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 57 | 获得相当于自身Stamina的20%的盾 条件:Live开始时;发动概率:40% |
179 |
223 | 401053001 | UR | 105 | 48/57/66/74/83 | 获得相当于自身Stamina的17%/20%/23%/26%/29%的盾 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 36 | 接下来的5个note中,暴击率提升8%(对象:同属性) 条件:Appeal Chance成功时;发动概率:40% |
136 |
224 | 400052001 | SR | 5 | 54/63/73/82/92 | 回复相当于自身Stamina的17%/20%/23%/26%/29%的体力 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同type) | 32 | 当体力为0时,回复相当于最大体力的10%的体力 条件:Live开始时;发动概率:25% |
136 |
225 | 401082002 | SR | 108 | 27/31/36/40/44 | 接下来的5个note中,Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:全员) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 16 | 点击获得的分数增加2%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:20% |
73 |
226 | 200043001 | UR | 4 | 48/53/57/62/67 | 下一次SP特技获得的分数增加自身Appeal的38%/38.5%/39%/39.5%/40% 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 13 | 获得相当于自身Technique的1%的SP槽 条件:自身点击时;发动概率:15% |
101 |
227 | 201093001 | UR | 109 | 89/98/108/117/127 | 回复相当于自身Stamina的28%/31%/34%/37%/40%的体力 发动概率:33% |
12/14/15/16/17 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 61 | 受到的伤害减少5%,持续到Appeal Chance结束 条件:Appeal Chance开始时;发动概率:50% |
205 |
228 | 302012002 | SR | 201 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 51 | 获得相当于自身Technique的8%的SP槽 条件:Live开始时;发动概率:50% |
126 |
229 | 301022002 | SR | 102 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:樱内梨子) | 41 | 基本Appeal增加4%,持续到Live结束(对象:樱内梨子) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
124 |
230 | 301073001 | UR | 107 | 53/58/62/67/71 | 获得相当于SP槽总量的6%/6.5%/7%/7.5%/8%的SP槽 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 53 | 接下来的10个note中,特技发动率提升10%(对象:同属性) 条件:Appeal Chance开始时;发动概率:30% |
141 |
231 | 300072002 | SR | 7 | 53/61/68/76/84 | 接下来的10个note中,受到的伤害减少7%/8%/9%/10%/11% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 57 | 解除所有的减少/下降效果(基本减少/基本下降除外)(对象:全员) 条件:SP特技发动时;发动概率:50% |
154 |
232 | 302063001 | UR | 206 | 76/84/91/99/106 | 接下来的10个note中,受到的伤害减少10%/11%/12%/13%/14% 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 23 | 获得相当于自身Stamina的8%的盾 条件:Appeal Chance开始时;发动概率:40% |
156 |
233 | 400093001 | UR | 9 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 13 | 获得相当于自身Technique的2%的SP槽 条件:Appeal Chance开始时;发动概率:30% |
96 |
234 | 402032002 | SR | 203 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 48 | 接下来的5个note中,Appeal增加7%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
131 |
235 | 401012002 | SR | 101 | 14/18/22/26/30 | 接下来的5个note中,Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) 发动概率:30% |
6/7/9/10/11 | 基本Appeal增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同属性) | 17 | 接下来的10个note中,特技发动率提升8%(对象:自身) 条件:Appeal Chance开始时;发动概率:30% |
58 |
236 | 301083001 | UR | 108 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Technique的30%/30.5%/31%/31.5%/32% 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 61 | 下一次SP特技获得的分数增加自身Technique的20% 条件:自身暴击时;发动概率:20% |
179 |
237 | 300042002 | SR | 4 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 30 | 受到的伤害减少4%,持续到Appeal Chance结束 条件:Appeal Chance开始时;发动概率:30% |
126 |
238 | 302013001 | UR | 201 | 73/79/84/89/94 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) | 51 | 获得相当于自身Appeal的8%的SP槽 条件:Appeal Chance成功时;发动概率:30% |
166 |
239 | 300012001 | SR | 1 | 48/53/57/62/67 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
11/13/14/15/16 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 51 | 接下来的10个note中,SP槽填充量增加8%(对象:全员) 条件:Appeal Chance成功时;发动概率:30% |
134 |
240 | 300053002 | UR | 5 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 11 | 获得相当于自身Stamina的4%的盾 条件:自身点击时;发动概率:10% |
123 |
241 | 401043002 | UR | 104 | 44/49/55/61/67 | 获得相当于自身Appeal的23%/26%/29%/32%/35%的分数 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 22 | 接下来的5个note中,Appeal增加3.2%(对象:全员) 条件:作战切换时;发动概率:20% |
110 |
242 | 401032002 | SR | 103 | 46/53/61/68/76 | 接下来的10个note中,受到的伤害减少6%/7%/8%/9%/10% 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 57 | 获得相当于自身Stamina的20%的盾 条件:Live开始时;发动概率:20% |
145 |
243 | 402092002 | SR | 209 | 39/42/44/47/49 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 21 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
89 |
244 | 202053001 | UR | 205 | 82/86/90/94/99 | 接下来的5个note中,点击获得的分数增加6%/6.3%/6.6%/6.9%/7.2%(对象:全员) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 47 | 接下来的5个note中,Appeal增加8.2%(特殊)(对象:同属性) 条件:Appeal Chance成功时;发动概率:50% |
167 |
245 | 200023001 | UR | 2 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) | 46 | 下一次SP特技获得的分数增加自身Appeal的15% 条件:Appeal Chance开始时;发动概率:50% |
147 |
246 | 302042002 | SR | 204 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 13 | 获得相当于自身Appeal的2%的SP槽 条件:作战切换时;发动概率:15% |
87 |
247 | 301062002 | SR | 106 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 受到的伤害减少3.2%,持续到Live结束 条件:Live开始时;发动概率:20% |
113 |
248 | 401023002 | UR | 102 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 63 | 回复相当于自身Technique的20%的体力 条件:SP特技发动时;发动概率:50% |
181 |
249 | 400062002 | SR | 6 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 27 | 接下来的10个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
109 |
250 | 402043001 | UR | 204 | 73/79/84/89/94 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 67 | 接下来的2个note中,特技发动率提升25%(对象:同属性) 条件:自身暴击时;发动概率:50% |
188 |
251 | 400013002 | UR | 1 | 49/52/55/57/60 | 接下来的5个note中,特技发动率提升3.7%/3.9%/4.1%/4.3%/4.5%(对象:同属性) 发动概率:33% |
10/11/13/14/16 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:全员) | 62 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
138 |
252 | 402072002 | SR | 207 | 54/63/73/82/92 | 回复相当于自身Stamina的17%/20%/23%/26%/29%的体力 发动概率:30% |
14/15/17/18/19 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:自身以外) | 23 | 受到的伤害减少3%,持续到Appeal Chance结束 条件:Appeal Chance开始时;发动概率:30% |
134 |
253 | 401052002 | SR | 105 | 52/58/63/68/73 | 接下来的10个note中,暴击率提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 25 | 基本Appeal增加3%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
111 |
254 | 302023002 | UR | 202 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 32 | 接下来的2个note中,点击获得的分数增加7%(对象:同年级) 条件:受到不少于200伤害时;发动概率:5% |
160 |
255 | 300032001 | SR | 3 | 43/51/60/68/77 | 获得相当于自身Technique的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 29 | 获得相当于自身Technique的30%的分数 条件:Appeal Chance成功时;发动概率:30% |
119 |
256 | 400073002 | UR | 7 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 10 | 获得相当于自身Stamina的10%的分数 条件:受到不少于350伤害时;发动概率:5% |
122 |
257 | 401072002 | SR | 107 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 26 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
98 |
258 | 401033002 | UR | 103 | 53/58/62/67/71 | 获得相当于SP槽总量的6%/6.5%/7%/7.5%/8%的SP槽 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 82 | 接下来的3个note中,暴击率提升15%(对象:全员) 条件:SP特技发动时;发动概率:50% |
180 |
259 | 402083001 | UR | 208 | 44/49/55/61/67 | 获得相当于自身Appeal的23%/26%/29%/32%/35%的分数 发动概率:33% |
15/17/19/21/23 | 基本Appeal增加4%/4.5%/5%/5.5%/6%(对象:同作战) | 48 | 接下来的10个note中,特技发动率提升10%(对象:全员) 条件:Appeal Chance成功时;发动概率:40% |
138 |
260 | 402052002 | SR | 205 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 48 | 回复相当于自身Stamina的15%的体力 条件:Appeal Chance开始时;发动概率:30% |
138 |
261 | 400092002 | SR | 9 | 91/97/103/108/114 | 接下来的3个note中,暴击率提升8%/8.5%/9%/9.5%/10%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 21 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
148 |
262 | 201013001 | UR | 101 | 82/87/92/98/103 | 接下来的3个note中,点击获得的分数增加8%/8.5%/9%/9.5%/10%(对象:同年级) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 68 | 获得相当于自身Appeal的60%的分数 条件:作战切换时;发动概率:5% |
198 |
263 | 200053001 | UR | 5 | 92/94/95/96/97 | 下一次SP特技获得的分数增加自身Appeal的38%/38.5%/39%/39.5%/40% 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) | 80 | 接下来的5个note中,SP槽填充量增加24%(对象:同属性) 条件:Appeal Chance开始时;发动概率:35% |
198 |
264 | 302062002 | SR | 206 | 39/42/44/47/49 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 51 | 接下来的5个note中,特技发动率提升14%(对象:同作战) 条件:Appeal Chance成功时;发动概率:50% |
119 |
265 | 301092001 | SR | 109 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
11/13/14/15/16 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 24 | 下一次SP特技获得的分数增加自身Appeal的8% 条件:Appeal Chance开始时;发动概率:30% |
107 |
266 | 400083002 | UR | 8 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 13 | 获得相当于自身Technique的1%的SP槽 条件:自身暴击时;发动概率:25% |
114 |
267 | 401032003 | SR | 103 | 95/99/103/106/110 | 接下来的3个note中,暴击率提升13%/13.5%/14%/14.5%/15%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 51 | 接下来的3个note中,SP槽填充量增加8%(对象:全员) 条件:自身暴击时;发动概率:20% |
173 |
268 | 401063001 | UR | 106 | 75/90/106/122/138 | 接下来的5个note中,受到的伤害减少14%/17%/20%/23%/26% 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 15 | 受到的伤害减少2%,持续到Live结束 条件:Live开始时;发动概率:30% |
174 |
269 | 402063001 | UR | 206 | 68/73/77/81/85 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 30 | 接下来的5个note中,暴击率提升5.5%(对象:全员) 条件:自身点击时;发动概率:10% |
142 |
270 | 400022002 | SR | 2 | 46/53/61/68/76 | 接下来的10个note中,受到的伤害减少6%/7%/8%/9%/10% 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 32 | 当体力为0时,回复相当于最大体力的10%的体力 条件:Live开始时;发动概率:25% |
127 |
271 | 402012002 | SR | 201 | 42/47/52/58/63 | 接下来的5个note中,Appeal增加4%/4.5%/5%/5.5%/6%(对象:同作战) 发动概率:30% |
11/13/14/15/16 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 24 | 获得相当于自身Appeal的25%的分数 条件:Appeal Chance成功时;发动概率:30% |
103 |
272 | 300063002 | UR | 6 | 27/31/35/40/44 | 获得相当于SP槽总量的3%/3.5%/4%/4.5%/5%的SP槽; 同时下一次SP特技获得的分数增加自身Technique的17%/17.5%/18%/18.5%/19% 发动概率:33% |
12/12/13/14/15 | 基本Technique增加7%/7.5%/8%/8.5%/9%(对象:自身) | 51 | 获得相当于自身Technique的8%的SP槽 条件:Appeal Chance成功时;发动概率:30% |
110 |
273 | 302072002 | SR | 207 | 52/58/63/68/73 | 接下来的10个note中,暴击率提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 27 | 接下来的10个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
119 |
274 | 402093001 | UR | 209 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 54 | 接下来的2个note中,Appeal增加9.5%(对象:同属性) 条件:自身暴击时;发动概率:30% |
145 |
275 | 400032002 | SR | 3 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 17 | 获得相当于自身Stamina的6%的盾 条件:Appeal Chance开始时;发动概率:40% |
130 |
276 | 400043002 | UR | 4 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 29 | 获得相当于自身Stamina的10%的盾 条件:作战切换时;发动概率:20% |
157 |
277 | 401093002 | UR | 109 | 85/87/88/90/91 | 下一次SP特技获得的分数增加自身Technique的28%/28.5%/29%/29.5%/30% 发动概率:33% |
12/12/13/14/15 | 基本Stamina增加7%/7.5%/8%/8.5%/9%(对象:自身) | 27 | 基本暴击值提升4%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
133 |
278 | 401022002 | SR | 102 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同type) | 21 | 暴击率提升5%,持续到Appeal Chance结束(对象:同type) 条件:Appeal Chance开始时;发动概率:15% |
100 |
279 | 402022002 | SR | 202 | 46/53/61/68/76 | 接下来的10个note中,受到的伤害减少6%/7%/8%/9%/10% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 32 | 回复相当于自身Stamina的20%的体力 条件:剩余体力低于50%时,最多发动一次;发动概率:100% |
121 |
280 | 202033001 | UR | 203 | 80/88/97/105/114 | 获得相当于自身Stamina的28%/31%/34%/37%/40%的盾 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 24 | 接下来的5个note中,Appeal增加3.5%(对象:全员) 条件:Appeal Chance成功时;发动概率:100% |
159 |
281 | 201043001 | UR | 104 | 109/113/116/120/123 | 接下来的5个note中,暴击率提升16%/16.5%/17%/17.5%/18%(对象:同年级) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) | 36 | 接下来的5个note中,点击获得的分数增加8%(对象:同年级) 条件:Appeal Chance成功时;发动概率:50% |
180 |
282 | 301052002 | SR | 105 | 42/45/48/51/55 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同type) 发动概率:30% |
11/13/14/15/16 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 51 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
122 |
283 | 300092002 | SR | 9 | 20/22/24/26/28 | 接下来的5个note中,SP槽填充量增加3.3%/3.6%/3.9%/4.2%/4.5%(对象:同type) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 39 | 接下来的30个note中,SP槽填充量增加8%(对象:同type) 条件:作战切换时,最多发动一次;发动概率:100% |
80 |
284 | 102101001 | R | 210 | 48/52/56/60/65 | 接下来的5个note中,点击获得的分数增加110/120/130/140/150(对象:全员) 发动概率:30% |
8/9/11/13/15 | 基本Appeal增加2%/2.5%/3%/3.5%/4%(对象:同作战) | 0 | 无 | 80 |
285 | 102101002 | R | 210 | 31/37/42/47/52 | 接下来的5个note中,暴击率提升3%/3.5%/4%/4.5%/5%(对象:同作战) 发动概率:30% |
4/5/7/8/9 | 基本Technique增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 61 |
286 | 102102001 | SR | 210 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Technique的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同学校) | 24 | 下一次SP特技获得的分数增加自身Technique的8% 条件:Appeal Chance开始时;发动概率:30% |
104 |
287 | 401083002 | UR | 108 | 80/83/87/90/94 | 接下来的5个note中,点击获得的分数增加7%/7.3%/7.6%/7.9%/8.2%(对象:同学校) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 43 | 接下来的5个note中,暴击率提升7.8%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
158 |
288 | 402092003 | SR | 209 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 32 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance开始时;发动概率:30% |
122 |
289 | 400023002 | UR | 2 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) | 67 | 获得相当于自身Appeal的35%的分数 条件:Appeal Chance成功时;发动概率:30% |
170 |
290 | 402073001 | UR | 207 | 40/42/45/47/49 | 接下来的10个note中,SP槽填充量增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 57 | 获得相当于自身Appeal的9%的SP槽 条件:Live开始时;发动概率:30% |
127 |
291 | 400052002 | SR | 5 | 24/26/29/31/34 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 28 | 获得200盾 条件:SP特技发动时;发动概率:50% |
74 |
292 | 401072003 | SR | 107 | 31/35/38/41/44 | 接下来的5个note中,Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 38 | 获得相当于自身Technique的20%的分数 条件:作战切换时;发动概率:15% |
101 |
293 | 302013002 | UR | 201 | 69/73/77/81/85 | 接下来的10个note中,SP槽填充量增加5.2%/5.5%/5.8%/6.1%/6.4%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性); 并且基本Stamina增加1.4%/1.7%/2%/2.3%/2.6%(对象:同属性) |
27 | 获得相当于自身Appeal的7%的分数 条件:SP特技发动时;发动概率:100% |
133 |
294 | 301012001 | SR | 101 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 27 | 接下来的5个note中,Appeal增加6.5%(对象:全员) 条件:Live开始时;发动概率:100% |
116 |
295 | 401053002 | UR | 105 | 68/73/77/81/85 | 接下来的5个note中,Appeal增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 57 | 接下来的10个note中,Appeal增加1%乘Vo成员数(对象:同属性) 条件:作战切换时,最多发动一次;发动概率:100% |
163 |
296 | 402042002 | SR | 204 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Technique的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 25 | 获得相当于自身Technique的4%的SP槽 条件:Live开始时;发动概率:100% |
105 |
297 | 400093002 | UR | 9 | 114/137/160/182/205 | 接下来的5个note中,受到的伤害减少15%/18%/21%/24%/27% 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 95 | 回复相当于自身Stamina的30%的体力 条件:作战切换时,最多发动两次;发动概率:100% |
321 |
298 | 402053002 | UR | 205 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
12/12/13/14/15 | 基本Appeal增加7%/7.5%/8%/8.5%/9%(对象:自身) | 48 | 接下来的10个note中,特技发动率提升10%(对象:全员) 条件:Appeal Chance成功时;发动概率:40% |
160 |
299 | 401042002 | SR | 104 | 27/31/36/40/44 | 接下来的5个note中,Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 57 | 获得相当于自身Appeal的75%的分数 条件:Appeal Chance开始时,最多发动一次;发动概率:100% |
113 |
300 | 400082002 | SR | 8 | 54/63/73/82/92 | 回复相当于自身Stamina的17%/20%/23%/26%/29%的体力 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 70 | 接下来的1个note中,受到的伤害减少23% 条件:作战切换时,最多发动两次;发动概率:100% |
181 |
301 | 200013001 | UR | 1 | 73/79/84/89/94 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 76 | 获得相当于自身Appeal的100%的分数 条件:Live开始时;发动概率:100% |
197 |
302 | 201023001 | UR | 102 | 89/98/108/117/127 | 回复相当于自身Stamina的28%/31%/34%/37%/40%的体力 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 36 | 接下来的2个note中,点击获得的分数增加8%(对象:同属性) 条件:自身点击时;发动概率:15% |
184 |
303 | 300072003 | SR | 7 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 10 | 基本暴击值提升1.5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:100% |
102 |
304 | 302082003 | SR | 208 | 53/61/68/76/84 | 接下来的10个note中,受到的伤害减少7%/8%/9%/10%/11% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 57 | 解除所有的减少/下降效果(基本减少/基本下降除外)(对象:全员) 条件:作战切换时;发动概率:23% |
154 |
305 | 400033002 | UR | 3 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 32 | 接下来的5个note中,暴击率提升3.9%(对象:全员) 条件:Appeal Chance成功时;发动概率:100% |
133 |
306 | 402032003 | SR | 203 | 52/58/63/68/73 | 接下来的10个note中,暴击率提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 40 | 接下来的5个note中,特技发动率提升5%(对象:全员) 条件:Appeal Chance成功时;发动概率:100% |
132 |
307 | 401013002 | UR | 101 | 48/57/66/74/83 | 获得相当于自身Stamina的17%/20%/23%/26%/29%的盾 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 76 | 回复相当于自身Stamina的60%的体力 条件:作战切换时,最多发动一次;发动概率:100% |
180 |
308 | 402073002 | UR | 207 | 63/73/82/92/101 | 回复相当于自身Technique的20%/23%/26%/29%/32%的体力 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 28 | 基本Appeal增加3%,持续到Live结束(对象:同作战) 条件:SP特技发动时,最多发动一次;发动概率:100% |
150 |
309 | 400062003 | SR | 6 | 34/38/41/44/48 | 接下来的5个note中,点击获得的分数增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 64 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:Live开始时;发动概率:100% |
125 |
310 | 401062002 | SR | 106 | 24/26/29/31/34 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 10 | 回复相当于自身Technique的3%的体力 条件:SP特技发动时;发动概率:100% |
57 |
311 | 300073002 | UR | 7 | 36/40/43/47/50 | 接下来的5个note中,Appeal增加3.2%/3.5%/3.8%/4.1%/4.4%(对象:同年级); 同时获得相当于自身Appeal的11%/14%/17%/20%/23%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) | 20 | 获得相当于自身Appeal的2.6%的SP槽 条件:Appeal Chance成功时;发动概率:100% |
91 |
312 | 302052002 | SR | 205 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 27 | 获得相当于自身Technique的7%的SP槽 条件:SP特技发动时,最多发动一次;发动概率:100% |
110 |
313 | 401073002 | UR | 107 | 87/94/100/107/114 | 接下来的2个note中,受到的伤害减少38%/41%/44%/47%/50% 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 92 | 接下来的1个note中,受到的伤害减少44% 条件:作战切换时,最多发动两次;发动概率:100% |
227 |
314 | 400042002 | SR | 4 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 21 | 点击获得的分数增加1%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
92 |
315 | 402083002 | UR | 208 | 57/60/64/67/71 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:同年级) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) | 76 | 获得相当于自身Appeal的100%的分数 条件:作战切换时,最多发动一次;发动概率:100% |
168 |
316 | 400083003 | UR | 8 | 57/60/64/67/71 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 62 | 基本Appeal增加1.6%,持续到Live结束(对象:同属性) 条件:Appeal Chance成功时,最多发动一次;发动概率:100% |
154 |
317 | 401092002 | SR | 109 | 84/88/92/97/101 | 接下来的3个note中,暴击率提升10%/10.5%/11%/11.5%/12%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 38 | 获得相当于自身Technique的10%的分数 条件:自身暴击时,最多发动10次;发动概率:100% |
158 |
318 | 402062002 | SR | 206 | 24/26/29/31/34 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 下一次SP特技获得的分数增加自身Appeal的2.6% 条件:Appeal Chance开始时;发动概率:100% |
70 |
319 | 201033001 | UR | 103 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战); 并且基本Technique增加1.5%/2%/2.5%/3%/3.5%(对象:同作战) |
63 | 基本Appeal增加2.5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:100% |
170 |
320 | 202023001 | UR | 202 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 46 | 下一次SP特技获得的分数增加自身Appeal的6.6% 条件:SP特技发动时,最多发动10次;发动概率:100% |
147 |
321 | 300012002 | SR | 1 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 38 | 回复相当于自身Stamina的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
158 |
322 | 301082002 | SR | 108 | 43/51/60/68/77 | 获得相当于自身Technique的15%/18%/21%/24%/27%的盾 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 22 | 接下来的5个note中,Appeal增加4%(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
118 |
323 | 402033002 | UR | 203 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 67 | 获得相当于自身Appeal的10.5%的分数 条件:Appeal Chance成功时;发动概率:100% |
158 |
324 | 400092003 | SR | 9 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 38 | 回复相当于自身Stamina的6.6%的体力 条件:Appeal Chance开始时;发动概率:100% |
152 |
325 | 401023003 | UR | 102 | 63/73/82/92/101 | 回复相当于自身Technique的20%/23%/26%/29%/32%的体力 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 62 | 基本Appeal增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
184 |
326 | 400053002 | UR | 5 | 48/57/66/74/83 | 获得相当于自身Stamina的17%/20%/23%/26%/29%的盾 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 29 | 获得相当于自身Stamina的1.8%的盾 条件:作战切换时;发动概率:100% |
133 |
327 | 402082002 | SR | 208 | 38/42/47/51/55 | 接下来的5个note中,点击获得的分数增加2.8%/3.1%/3.4%/3.7%/4%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 获得相当于自身Appeal的7.6%的分数 条件:Appeal Chance成功时;发动概率:100% |
91 |
328 | 401032004 | SR | 103 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 下一次SP特技获得的分数增加自身Appeal的8.6% 条件:Appeal Chance开始时,最多发动两次;发动概率:100% |
103 |
329 | 301093002 | UR | 109 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性); 并且基本Appeal增加1.4%/1.7%/2%/2.3%/2.6%(对象:同属性) |
13 | 获得相当于自身Technique的1%的SP槽 条件:Appeal Chance开始时;发动概率:100% |
114 |
330 | 300022003 | SR | 2 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同type) | 44 | 获得相当于自身Technique的3%的SP槽 条件:Live开始时;发动概率:100% |
119 |
331 | 401083003 | UR | 108 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 24 | 接下来的5个note中,Appeal增加4%(对象:同属性) 条件:Appeal Chance成功时;发动概率:100% |
115 |
332 | 402062003 | SR | 206 | 76/99/122/144/167 | 接下来的5个note中,受到的伤害减少10%/13%/16%/19%/22% 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 17 | 获得相当于自身Stamina的2.4%的盾 条件:Appeal Chance开始时;发动概率:100% |
203 |
333 | 400043003 | UR | 4 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 36 | 接下来的5个note中,点击获得的分数增加3.9%(对象:同属性) 条件:Appeal Chance成功时;发动概率:100% |
148 |
334 | 402043002 | UR | 204 | 63/70/76/82/89 | 回复相当于自身Stamina的20%/22%/24%/26%/28%的体力 发动概率:33% |
12/12/13/14/15 | 基本Stamina增加7%/7.5%/8%/8.5%/9%(对象:自身) | 76 | 回复相当于自身Stamina的7.5%的体力 条件:Appeal Chance开始时;发动概率:100% |
180 |
335 | 401012003 | SR | 101 | 59/61/63/65/67 | 接下来的2个note中,SP槽填充量增加9.3%/9.6%/9.9%/10.2%/10.5%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 51 | 接下来的3个note中,SP槽填充量增加8%(对象:全员) 条件:Appeal Chance成功时;发动概率:100% |
130 |
336 | 400032003 | SR | 3 | 34/37/40/43/46 | 接下来的5个note中,点击获得的分数增加3.2%/3.5%/3.8%/4.1%/4.4%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 17 | 接下来的5个note中,特技发动率提升4%(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
82 |
337 | 200073001 | UR | 7 | 85/90/96/101/106 | 接下来的5个note中,SP槽填充量增加28%/29%/30%/31%/32%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 46 | 下一次SP特技获得的分数增加自身Appeal的7.5% 条件:Appeal Chance成功时;发动概率:100% |
173 |
338 | 202093001 | UR | 209 | 80/88/97/105/114 | 获得相当于自身Stamina的28%/31%/34%/37%/40%的盾 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 95 | 回复相当于自身Stamina的30%的体力 条件:作战切换时,最多发动两次;发动概率:100% |
236 |
339 | 302012003 | SR | 201 | 53/61/68/76/84 | 接下来的10个note中,受到的伤害减少7%/8%/9%/10%/11% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 30 | 接下来的1个note中,受到的伤害减少30% 条件:作战切换时,最多发动两次;发动概率:100% |
127 |
340 | 301052003 | SR | 105 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 24 | 下一次SP特技获得的分数增加自身Technique的8.6% 条件:SP特技发动时,最多发动两次;发动概率:100% |
99 |
341 | 400013003 | UR | 1 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
12/14/15/16/17 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 61 | 接下来的5个note中,受到的伤害减少2.5% 条件:SP特技发动时,最多发动8次;发动概率:100% |
179 |
342 | 401072004 | SR | 107 | 46/49/52/56/59 | 接下来的5个note中,Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 22 | 接下来的5个note中,Appeal增加3.8%(对象:同属性) 条件:Appeal Chance成功时;发动概率:100% |
94 |
343 | 402053003 | UR | 205 | 73/79/84/89/94 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 76 | 获得相当于自身Appeal的100%的分数 条件:SP特技发动时,最多发动一次;发动概率:100% |
197 |
344 | 401043003 | UR | 104 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
12/12/13/14/15 | 基本Appeal增加7%/7.5%/8%/8.5%/9%(对象:自身) | 63 | 获得相当于自身Appeal的2.7%的SP槽 条件:Live开始时;发动概率:100% |
175 |
345 | 400072002 | SR | 7 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 下一次SP特技获得的分数增加自身Appeal的2.6% 条件:Appeal Chance开始时;发动概率:100% |
106 |
346 | 402032004 | SR | 203 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 38 | 回复相当于自身Stamina的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
128 |
347 | 301013002 | UR | 101 | 63/73/82/92/101 | 回复相当于自身Technique的7%/10%/13%/16%/19%的体力; 同时获得相当于自身Technique的7%/10%/13%/16%/19%的盾 发动概率:33% |
12/12/13/14/15 | 基本Technique增加7%/7.5%/8%/8.5%/9%(对象:自身) | 36 | 接下来的5个note中,点击获得的分数增加4.1%(对象:同作战) 条件:Appeal Chance成功时;发动概率:100% |
152 |
348 | 300062002 | SR | 6 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 29 | 获得相当于自身Appeal的7%的分数 条件:SP特技发动时,最多发动10次;发动概率:100% |
103 |
349 | 402063002 | UR | 206 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 56 | 基本SP槽填充量增加2.5%,持续到Live结束(对象:同作战) 条件:Appeal Chance开始时,最多发动一次;发动概率:100% |
180 |
350 | 400052003 | SR | 5 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 38 | 回复相当于自身Stamina的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
134 |
351 | 401063002 | UR | 106 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 68 | 接下来的5个note中,暴击率提升10%(对象:同属性) 条件:Appeal Chance成功时;发动概率:100% |
171 |
352 | 400063002 | UR | 6 | 53/58/62/67/71 | 获得相当于SP槽总量的6%/6.5%/7%/7.5%/8%的SP槽 发动概率:33% |
15/16/18/19/21 | 基本Technique增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 68 | 接下来的3个note中,暴击率提升7%(对象:全员) 条件:SP特技发动时,最多发动10次;发动概率:100% |
160 |
353 | 402022003 | SR | 202 | 24/26/29/31/34 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 10 | 回复相当于自身Technique的3%的体力 条件:SP特技发动时;发动概率:100% |
56 |
354 | 401082003 | SR | 108 | 54/63/73/82/92 | 回复相当于自身Stamina的17%/20%/23%/26%/29%的体力 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 70 | 接下来的1个note中,受到的伤害减少23% 条件:作战切换时,最多发动两次;发动概率:100% |
175 |
355 | 202013001 | UR | 201 | 68/72/75/79/82 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 76 | 回复相当于自身Technique的7.5%的体力 条件:Appeal Chance开始时;发动概率:100% |
179 |
356 | 202103001 | UR | 210 | 112/115/119/122/125 | 接下来的3个note中,点击获得的分数增加9.8%/10.1%/10.4%/10.7%/11%(对象:同学校) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 67 | 获得相当于自身Appeal的10.5%的分数 条件:Appeal Chance成功时;发动概率:100% |
213 |
357 | 300012003 | SR | 1 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 51 | 接下来的5个note中,特技发动率提升7%(对象:同作战) 条件:Appeal Chance成功时;发动概率:100% |
143 |
358 | 302092002 | SR | 209 | 59/61/63/65/67 | 接下来的2个note中,SP槽填充量增加10%/10.3%/10.6%/10.9%/11.2%(对象:同属性) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 27 | 接下来的5个note中,Appeal增加4%(对象:全员) 条件:SP特技发动时,最多发动4次;发动概率:100% |
106 |
359 | 400033003 | UR | 3 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 76 | 获得相当于自身Appeal的100%的分数 条件:Appeal Chance开始时,最多发动一次;发动概率:100% |
179 |
360 | 401092003 | SR | 109 | 76/99/122/144/167 | 接下来的5个note中,受到的伤害减少10%/13%/16%/19%/22% 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 30 | 接下来的5个note中,受到的伤害减少8% 条件:作战切换时,最多发动两次;发动概率:100% |
216 |
361 | 402073003 | UR | 207 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
12/12/13/14/15 | 基本Appeal增加7%/7.5%/8%/8.5%/9%(对象:自身) | 13 | 获得相当于自身Technique的1%的SP槽 条件:Appeal Chance开始时;发动概率:100% |
108 |
362 | 401053003 | UR | 105 | 75/90/106/122/138 | 接下来的5个note中,受到的伤害减少14%/17%/20%/23%/26% 发动概率:33% |
12/12/13/14/15 | 基本Stamina增加7%/7.5%/8%/8.5%/9%(对象:自身) | 76 | 回复相当于自身Stamina的60%的体力 条件:作战切换时,最多发动一次;发动概率:100% |
229 |
363 | 400082003 | SR | 8 | 34/38/41/44/48 | 接下来的5个note中,点击获得的分数增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 57 | 获得相当于自身Appeal的75%的分数 条件:Appeal Chance开始时,最多发动一次;发动概率:100% |
118 |
364 | 402052003 | SR | 205 | 84/88/92/97/101 | 接下来的3个note中,暴击率提升10%/10.5%/11%/11.5%/12%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 10 | 基本暴击值提升1.5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:100% |
123 |
365 | 300093002 | UR | 9 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战); 并且基本Stamina增加1.5%/2%/2.5%/3%/3.5%(对象:同作战) |
63 | 回复相当于自身Technique的10%的体力 条件:SP特技发动时,最多发动10次;发动概率:100% |
187 |
366 | 301042003 | SR | 104 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 38 | 回复相当于自身Stamina的6.6%的体力 条件:SP特技发动时,最多发动8次;发动概率:100% |
128 |
367 | 400073003 | UR | 7 | 75/90/106/122/138 | 接下来的4个note中,受到的伤害减少21%/24%/27%/30%/33% 发动概率:33% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 95 | 回复相当于自身Stamina的30%的体力 条件:作战切换时,最多发动两次;发动概率:100% |
252 |
368 | 401062003 | SR | 106 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 24 | 获得相当于自身Appeal的7.6%的分数 条件:Appeal Chance成功时;发动概率:100% |
96 |
369 | 402083003 | UR | 208 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 44 | 获得相当于自身Technique的3%的SP槽 条件:Live开始时;发动概率:100% |
162 |
370 | 401073003 | UR | 107 | 51/54/56/59/61 | 接下来的5个note中,特技发动率提升4.2%/4.4%/4.6%/4.8%/5%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 63 | 基本Appeal增加2.5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:100% |
145 |
371 | 400042003 | SR | 4 | 34/37/40/43/46 | 接下来的5个note中,点击获得的分数增加3.2%/3.5%/3.8%/4.1%/4.4%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 38 | 获得相当于自身Technique的3%的分数 条件:作战切换时;发动概率:100% |
103 |
372 | 402042003 | SR | 204 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 57 | 获得相当于自身Appeal的75%的分数 条件:Appeal Chance开始时,最多发动一次;发动概率:100% |
136 |
373 | 200023002 | UR | 2 | 80/88/97/105/114 | 获得相当于自身Technique的28%/31%/34%/37%/40%的盾 发动概率:33% |
11/13/15/17/19 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 95 | 回复相当于自身Technique的3%的体力 条件:自身暴击时;发动概率:100% |
228 |
374 | 201033002 | UR | 103 | 89/98/108/117/127 | 回复相当于自身Stamina的28%/31%/34%/37%/40%的体力 发动概率:33% |
11/13/15/17/19 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 89 | 接下来的3个note中,受到的伤害减少17% 条件:作战切换时,最多发动两次;发动概率:100% |
235 |
375 | 202023002 | UR | 202 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同type) | 36 | 接下来的5个note中,Appeal增加4.1%(对象:同type) 条件:Appeal Chance成功时;发动概率:100% |
137 |
376 | 302072003 | SR | 207 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 24 | 下一次SP特技获得的分数增加自身Appeal的8.6% 条件:SP特技发动时,最多发动两次;发动概率:100% |
105 |
377 | 301022003 | SR | 102 | 54/63/73/82/92 | 回复相当于自身Technique的17%/20%/23%/26%/29%的体力 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 22 | 接下来的4个note中,Appeal增加4%(对象:同属性) 条件:Appeal Chance开始时;发动概率:100% |
127 |
378 | 400083004 | UR | 8 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
11/13/15/17/19 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 46 | 下一次SP特技获得的分数增加自身Appeal的7.5% 条件:Appeal Chance成功时;发动概率:100% |
162 |
379 | 402052004 | SR | 205 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 22 | 接下来的5个note中,Appeal增加3.8%(对象:同属性) 条件:Appeal Chance成功时;发动概率:100% |
94 |
380 | 401023004 | UR | 102 | 53/61/68/76/84 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 62 | 基本Appeal增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
167 |
381 | 402063003 | UR | 206 | 54/63/73/82/92 | 回复相当于自身Stamina的20%/22%/24%/26%/28%的体力 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 80 | 接下来的5个note中,特技发动率提升6%(对象:全员) 条件:Appeal Chance开始时;发动概率:100% |
193 |
382 | 400062004 | SR | 6 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 28 | 获得100盾 条件:SP特技发动时;发动概率:100% |
114 |
383 | 401072005 | SR | 107 | 54/63/73/82/92 | 回复相当于自身Stamina的17%/20%/23%/26%/29%的体力 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 32 | 回复相当于自身Stamina的20%的体力 条件:剩余体力低于50%时,最多发动一次;发动概率:100% |
143 |
384 | 302013003 | UR | 201 | 36/40/43/47/50 | 接下来的5个note中,Appeal增加3.4%/3.9%/4.4%/4.9%/5.4%(对象:同作战); 同时获得相当于自身Appeal的11%/14%/17%/20%/23%的分数 发动概率:33% |
11/13/15/17/19 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 67 | 获得相当于自身Appeal的10.5%的分数 条件:Appeal Chance成功时;发动概率:100% |
136 |
385 | 301042004 | SR | 104 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 39 | 接下来的30个note中,SP槽填充量增加8%(对象:同属性) 条件:Appeal Chance开始时,最多发动一次;发动概率:100% |
114 |
386 | 400043004 | UR | 4 | 53/61/68/76/84 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 24 | 接下来的5个note中,Appeal增加4%(对象:同学校) 条件:Appeal Chance成功时;发动概率:100% |
129 |
387 | 401012004 | SR | 101 | 44/47/50/54/57 | 接下来的5个note中,点击获得的分数增加4.2%/4.5%/4.8%/5.1%/5.4%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 51 | 接下来的5个note中,特技发动率提升7%(对象:同作战) 条件:Appeal Chance成功时;发动概率:100% |
127 |
388 | 402043003 | UR | 204 | 68/72/75/79/82 | 接下来的5个note中,点击获得的分数增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 68 | 接下来的5个note中,暴击率提升10%(对象:同属性) 条件:Appeal Chance成功时;发动概率:100% |
171 |
389 | 401033003 | UR | 103 | 51/60/70/79/89 | 获得相当于自身Technique的16%/19%/22%/25%/28%的盾 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 63 | 获得相当于自身Appeal的2.7%的SP槽 条件:Live开始时;发动概率:100% |
173 |
390 | 400012002 | SR | 1 | 76/99/122/144/167 | 接下来的5个note中,受到的伤害减少8%/11%/14%/17%/20% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 38 | 回复相当于自身Stamina的10%的体力 条件:Appeal Chance失败时;发动概率:100% |
218 |
391 | 402092004 | SR | 209 | 27/31/36/40/44 | 接下来的5个note中,Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 接下来的5个note中,Appeal增加3.5%(对象:全员) 条件:Appeal Chance成功时;发动概率:100% |
80 |
392 | 200093002 | UR | 9 | 68/72/75/79/82 | 接下来的5个note中,点击获得的分数增加7%/7.3%/7.6%/7.9%/8.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 68 | 获得相当于自身Appeal的3%的分数 条件:作战切换时;发动概率:100% |
171 |
393 | 201053002 | UR | 105 | 89/98/108/117/127 | 回复相当于自身Technique的28%/31%/34%/37%/40%的体力 发动概率:33% |
11/13/15/17/19 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 63 | 基本Appeal增加2.5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:100% |
209 |
394 | 200052001 | SR | 5 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 39 | 接下来的30个note中,SP槽填充量增加8%(对象:同属性) 条件:作战切换时,最多发动一次;发动概率:100% |
118 |
395 | 202032001 | SR | 203 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 38 | 回复相当于自身Technique的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
130 |
396 | 400013004 | UR | 1 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 46 | 下一次SP特技获得的分数增加自身Technique的7.5% 条件:Appeal Chance成功时;发动概率:100% |
147 |
397 | 402012003 | SR | 201 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 21 | 点击获得的分数增加1%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
93 |
398 | 401083004 | UR | 108 | 114/137/160/182/205 | 接下来的5个note中,受到的伤害减少15%/18%/21%/24%/27% 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 23 | 获得相当于自身Stamina的3.2%的盾 条件:Appeal Chance开始时;发动概率:100% |
249 |
399 | 402033003 | UR | 203 | 57/60/64/67/71 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 35 | 接下来的5个note中,点击获得的分数增加3.9%(对象:同属性) 条件:Appeal Chance成功时;发动概率:100% |
127 |
400 | 401092004 | SR | 109 | 91/97/103/108/114 | 接下来的3个note中,暴击率提升8%/8.5%/9%/9.5%/10%(对象:同属性) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 获得相当于自身Appeal的7.6%的分数 条件:Appeal Chance成功时;发动概率:100% |
150 |
401 | 400092004 | SR | 9 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Technique的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 下一次SP特技获得的分数增加自身Appeal的2.6% 条件:Appeal Chance开始时;发动概率:100% |
103 |
402 | 302053001 | UR | 205 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21/22/23 | 基本Appeal增加5.3%/5.5%/5.7%/5.9%/6.1%/6.3%/6.5%(对象:同属性) | 62 | 根据剩余体力增加基本Appeal,最多增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
167 |
403 | 300082003 | SR | 8 | 95/99/103/106/110 | 接下来的3个note中,暴击率提升13%/13.5%/14%/14.5%/15%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 10 | 基本暴击值提升1.5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:100% |
139 |
404 | 302102001 | SR | 210 | 46/49/52/56/59 | 接下来的5个note中,Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 27 | 获得相当于自身Appeal的7%的SP槽 条件:SP特技发动时,最多发动一次;发动概率:100% |
99 |
405 | 400023003 | UR | 2 | 80/85/89/94/99 | 接下来的10个note中,SP槽填充量增加5.4%/5.7%/6%/6.3%/6.6%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 64 | 接下来的5个note中,SP槽填充量增加12%(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
190 |
406 | 401022003 | SR | 102 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 17 | 获得相当于自身Stamina的2.4%的盾 条件:Appeal Chance开始时;发动概率:100% |
107 |
407 | 401013003 | UR | 101 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 92 | 接下来的1个note中,受到的伤害减少44% 条件:作战切换时,最多发动两次;发动概率:100% |
214 |
408 | 402073004 | UR | 207 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加5%/5.3%/5.6%/5.9%/6.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 67 | 获得相当于自身Appeal的10%的分数 条件:Appeal Chance成功时;发动概率:100% |
170 |
409 | 400032004 | SR | 3 | 39/42/44/47/49 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 24 | 下一次SP特技获得的分数增加自身Technique的8.6% 条件:Appeal Chance开始时,最多发动两次;发动概率:100% |
92 |
410 | 402062004 | SR | 206 | 31/35/38/41/44 | 接下来的5个note中,Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 17 | 接下来的5个note中,特技发动率提升4%(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
80 |
411 | 201063002 | UR | 106 | 48/53/57/62/67 | 下一次SP特技获得的分数增加自身Appeal的38%/38.5%/39%/39.5%/40% 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 13 | 获得相当于自身Appeal的1%的SP槽 条件:Appeal Chance开始时;发动概率:100% |
101 |
412 | 200053002 | UR | 5 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 63 | 基本Appeal增加2.5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:100% |
164 |
413 | 202103002 | UR | 210 | 89/98/108/117/127 | 回复相当于自身Stamina的28%/31%/34%/37%/40%的体力 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 67 | 当体力为0时,回复相当于最大体力的9%的体力 条件:Live开始时;发动概率:50% |
215 |
414 | 201032001 | SR | 103 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 24 | 获得相当于自身Appeal的7.6%的分数 条件:Appeal Chance成功时;发动概率:100% |
116 |
415 | 202042001 | SR | 204 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 30 | 接下来的5个note中,受到的伤害减少5.4% 条件:作战切换时,最多发动3次;发动概率:100% |
126 |
416 | 401073004 | UR | 107 | 59/73/79/84/89 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 24 | 接下来的3个note中,Appeal增加2%(对象:同属性) 条件:作战切换时;发动概率:100% |
140 |
417 | 400072003 | SR | 7 | 44/47/50/54/57 | 接下来的5个note中,点击获得的分数增加4.2%/4.5%/4.8%/5.1%/5.4%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 51 | 接下来的5个note中,特技发动率提升7%(对象:同作战) 条件:Appeal Chance成功时;发动概率:100% |
127 |
418 | 402093002 | UR | 209 | 49/75/90/106/122 | 接下来的4个note中,受到的伤害减少21%/24%/27%/30%/33% 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 23 | 获得相当于自身Stamina的3.2%的盾 条件:Appeal Chance成功时;发动概率:100% |
172 |
419 | 400033004 | UR | 3 | 53/58/62/67/71 | 获得相当于SP槽总量的6%/6.5%/7%/7.5%/8%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 27 | 基本暴击值提升1.2%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:100% |
119 |
420 | 401052003 | SR | 105 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 40 | 回复相当于自身Stamina的25%的体力 条件:受到不少于2000伤害时;发动概率:40% |
136 |
421 | 402082003 | SR | 208 | 59/61/63/65/67 | 接下来的2个note中,SP槽填充量增加9.3%/9.6%/9.9%/10.2%/10.5%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 25 | 获得相当于自身Technique的4%的SP槽 条件:Live开始时;发动概率:100% |
104 |
422 | 301043002 | UR | 104 | 68/72/75/79/82 | 接下来的5个note中,点击获得的分数增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
19/21/23/25/27/29/31 | 基本Appeal增加6.4%/6.7%/7%/7.4%/7.7%/8%/8.4%(对象:同作战) | 24 | 点击获得的分数增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
137 |
423 | 300042003 | SR | 4 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 27 | 接下来的5个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance成功时;发动概率:100% |
109 |
424 | 401093003 | UR | 109 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 46 | 接下来的5个note中,Appeal增加4%(对象:同属性) 条件:Appeal Chance成功时;发动概率:100% |
149 |
425 | 401082004 | SR | 108 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 55 | 接下来的5个note中,Appeal增加4%(对象:全员) 条件:SP特技发动时,最多发动4次;发动概率:100% |
141 |
426 | 400063003 | UR | 6 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 14 | 获得相当于自身Stamina的5%的盾 条件:受到不少于500伤害时;发动概率:10% |
126 |
427 | 402013002 | UR | 201 | 53/58/62/67/71 | 获得相当于SP槽总量的6%/6.5%/7%/7.5%/8%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 51 | 基本Appeal增加3%,持续到Live结束(对象:上原步梦) 条件:Live开始时;发动概率:100% |
143 |
428 | 400022003 | SR | 2 | 91/97/103/108/114 | 接下来的3个note中,暴击率提升8%/8.5%/9%/9.5%/10%(对象:同属性) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 0 | 获得相当于自身Technique的10%的分数 条件:自身暴击时,最多发动10次;发动概率:100% |
126 |
429 | 402022004 | SR | 202 | 54/63/73/82/92 | 回复相当于自身Stamina的17%/20%/23%/26%/29%的体力 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 21 | 回复相当于自身Stamina的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
132 |
430 | 202053002 | UR | 205 | 189/194/199/205/210 | 接下来的5个note中,暴击率提升18%/18.5%/19%/19.5%/20%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 0 | 获得相当于自身Technique的15%的分数 条件:自身暴击时,最多发动10次;发动概率:100% |
231 |
431 | 200083002 | UR | 8 | 89/98/108/117/127 | 回复相当于自身Stamina的28%/31%/34%/37%/40%的体力 发动概率:33% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 228 | 接下来的1个note中,受到的伤害减少30% 条件:作战切换时,最多发动5次;发动概率:100% |
374 |
432 | 201062001 | SR | 106 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 25 | 获得相当于自身Appeal的4%的SP槽 条件:Live开始时;发动概率:100% |
100 |
433 | 202072001 | SR | 207 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 11 | 点击获得的分数增加1%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
83 |
434 | 402033004 | UR | 203 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 13 | 获得相当于自身Appeal的7%的分数 条件:SP特技发动时;发动概率:100% |
131 |
435 | 402092005 | SR | 209 | 76/99/122/144/167 | 接下来的5个note中,受到的伤害减少10%/13%/16%/19%/22% 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 7 | 获得相当于自身Stamina的2.4%的盾 条件:Appeal Chance开始时;发动概率:100% |
193 |
436 | 401043004 | UR | 104 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 94 | 获得相当于自身Stamina的33%的盾 条件:受到不少于350伤害时,最多发动3次;发动概率:100% |
212 |
437 | 400093003 | UR | 9 | 51/54/56/59/61 | 接下来的5个note中,特技发动率提升4.2%/4.4%/4.6%/4.8%/5%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 93 | 接下来的5个note中,特技发动率提升7%(对象:同属性) 条件:Appeal Chance开始时;发动概率:100% |
181 |
438 | 401062004 | SR | 106 | 48/57/66/74/83 | 回复相当于自身Technique的17%/20%/23%/26%/29%的体力 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 0 | 获得相当于自身Technique的3%的分数 条件:作战切换时;发动概率:100% |
95 |
439 | 400072004 | SR | 7 | 48/53/57/62/67 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 8 | 下一次SP特技获得的分数增加自身Appeal的2.6% 条件:Appeal Chance开始时;发动概率:100% |
87 |
440 | 300013002 | UR | 1 | 57/66/74/83/91 | 回复相当于自身Technique的20%/23%/26%/29%/32%的体力 发动概率:33% |
22/23/23/24/25/26/27 | 基本Appeal增加5.3%/5.5%/5.7%/5.9%/6.1%/6.3%/6.5%(对象:同属性) | 133 | 接下来的3个note中,特技发动率提升10%(对象:同属性) 条件:SP特技发动时;发动概率:100% |
251 |
441 | 302062003 | SR | 206 | 42/45/48/51/55 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同type) 发动概率:30% |
11/13/14/15/16 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 0 | 接下来的3个note中,Appeal增加1%乘Vo成员数(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
71 |
442 | 400053003 | UR | 5 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 200 | 接下来的5个note中,特技发动率提升15%(对象:同属性) 条件:Appeal Chance成功时;发动概率:100% |
297 |
443 | 402022005 | SR | 202 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 146 | 获得相当于自身Appeal的77%的分数 条件:Appeal Chance开始时,最多发动一次;发动概率:100% |
235 |
444 | 402043004 | UR | 204 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 89 | 回复相当于自身Stamina的28%的体力 条件:剩余体力低于80%时,最多发动两次;发动概率:100% |
201 |
445 | 401013004 | UR | 101 | 439/479/519/559/599 | 接下来的3个note中,SP槽填充量增加33%/36%/39%/42%/45%(对象:同年级) 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) | 240 | 接下来的3个note中,SP槽填充量增加18%(对象:同年级) 条件:Appeal Chance开始时;发动概率:100% |
860 |
446 | 400082004 | SR | 8 | 61/84/106/129/152 | 接下来的5个note中,受到的伤害减少8%/11%/14%/17%/20% 发动概率:30% |
5/6/8/9/11 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 63 | 回复相当于自身Stamina的20%的体力 条件:剩余体力低于50%时,最多发动一次;发动概率:100% |
226 |
447 | 401092005 | SR | 109 | 27/27/27/27/27 | 接下来的5个note中,特技发动率提升2.7%/2.9%/3.1%/3.3%/3.5%(对象:同年级) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 80 | 接下来的5个note中,特技发动率提升6%(对象:同年级) 条件:Appeal Chance成功时;发动概率:100% |
120 |
448 | 202083002 | UR | 208 | 21/21/21/21/21 | 接下来的5个note中,暴击率提升18%/18.5%/19%/19.5%/20%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 171 | 接下来的3个note中,暴击率提升15%(对象:同属性) 条件:SP特技发动时;发动概率:100% |
213 |
449 | 201023002 | UR | 102 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 160 | 接下来的3个note中,特技发动率提升30%(对象:自身) 条件:SP特技发动时;发动概率:100% |
267 |
450 | 200062001 | SR | 6 | 175/198/220/243/266 | 接下来的3个note中,受到的伤害减少23%/26%/29%/32%/35% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 38 | 回复相当于自身Stamina的12%的体力 条件:Appeal Chance开始时,最多发动4次;发动概率:100% |
317 |
451 | 201072001 | SR | 107 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 319 | 接下来的10个note中,SP槽填充量增加24%(对象:同属性) 条件:SP特技发动时,最多发动一次;发动概率:100% |
394 |
452 | 401033004 | UR | 103 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 27 | 回复相当于自身Stamina的8.5%的体力 条件:Appeal Chance成功时;发动概率:100% |
139 |
453 | 400022004 | SR | 2 | 57/66/74/83/91 | 回复相当于自身Technique的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 19 | 获得相当于自身Stamina的6.6%的盾 条件:Appeal Chance成功时;发动概率:100% |
123 |
454 | 402093003 | UR | 209 | 100/104/107/111/114 | 接下来的3个note中,点击获得的分数增加8.8%/9.1%/9.4%/9.7%/10%(对象:同学校) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 23 | 点击获得的分数增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
158 |
455 | 400043005 | UR | 4 | 72/76/80/83/87 | 接下来的5个note中,Appeal增加6.4%/6.7%/7%/7.3%/7.6%(对象:同学校) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 479 | 接下来的5个note中,特技发动率提升36%(对象:同属性) 条件:Appeal Chance成功时;发动概率:25% |
587 |
456 | 401082005 | SR | 108 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 128 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:Live开始时;发动概率:100% |
211 |
457 | 402012004 | SR | 201 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 91 | 接下来的2个note中,暴击率提升8%(对象:同属性) 条件:作战切换时;发动概率:100% |
180 |
458 | 302063002 | UR | 206 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
22/23/23/24/25/26/27 | 基本Appeal增加5.3%/5.5%/5.7%/5.9%/6.1%/6.3%/6.5%(对象:同属性) | 17 | 获得相当于自身Appeal的30%的分数 条件:SP特技发动时,最多发动20次;发动概率:100% |
124 |
459 | 300032002 | SR | 3 | 42/45/48/51/55 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同type) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 51 | 基本Appeal增加3%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:30% |
119 |
460 | 402023002 | UR | 202 | 57/66/74/83/91 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 46 | 接下来的5个note中,Appeal增加4%(对象:同属性) 条件:Live开始时;发动概率:100% |
158 |
461 | 401052004 | SR | 105 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 0 | 获得相当于自身Technique的20%的分数 条件:作战切换时;发动概率:20% |
72 |
462 | 401063003 | UR | 106 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(特殊)(对象:同年级) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 105 | 接下来的3个note中,暴击率提升10%(对象:同作战) 条件:自身点击时;发动概率:20% |
214 |
463 | 400063004 | UR | 6 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同年级) | 82 | 接下来的5个note中,点击获得的分数增加8%(对象:同年级) 条件:Appeal Chance成功时;发动概率:50% |
185 |
464 | 400092005 | SR | 9 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 55 | 接下来的10个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance成功时;发动概率:50% |
137 |
465 | 402082004 | SR | 208 | 57/66/74/83/91 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 21 | 回复相当于自身Stamina的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
124 |
466 | 200073002 | UR | 7 | 6/6/6/6/6 | 下一次SP特技获得的分数增加自身Appeal的38%/38.5%/39%/39.5%/40% 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 91 | 下一次SP特技获得的分数增加自身Appeal的30% 条件:SP特技发动时,最多发动10次;发动概率:100% |
124 |
467 | 201073002 | UR | 107 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 13 | 基本Appeal增加0.8%,持续到Live结束(对象:同作战) 条件:Appeal Chance成功时;发动概率:100% |
120 |
468 | 201012002 | SR | 101 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 21 | 回复相当于自身Stamina的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
135 |
469 | 202052001 | SR | 205 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 32 | 回复相当于自身Stamina的10%的体力 条件:SP特技发动时,最多发动10次;发动概率:100% |
107 |
470 | 401093004 | UR | 109 | 21/21/21/21/21 | 接下来的3个note中,暴击率提升26%/27%/28%/29%/30%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 52 | 暴击率提升5%,持续到Appeal Chance结束(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
94 |
471 | 400012003 | SR | 1 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 24 | 下一次SP特技获得的分数增加自身Appeal的8% 条件:Appeal Chance开始时;发动概率:30% |
99 |
472 | 402013003 | UR | 201 | 73/77/80/83/86 | 接下来的5个note中,Appeal增加6.2%/6.7%/7.2%/7.7%/8.2%(对象:同type) 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 91 | 受到的伤害减少12%,持续到Appeal Chance结束 条件:Appeal Chance成功时;发动概率:50% |
194 |
473 | 400023004 | UR | 2 | 63/73/82/92/101 | 回复相当于自身Technique的20%/23%/26%/29%/32%的体力 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 333 | 接下来的3个note中,SP槽填充量增加25%(对象:同属性) 条件:Appeal Chance开始时;发动概率:50% |
455 |
474 | 401022004 | SR | 102 | 46/49/52/56/59 | 接下来的5个note中,Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 48 | 获得相当于自身Appeal的25%的分数 条件:Appeal Chance成功时;发动概率:30% |
120 |
475 | 402042004 | SR | 204 | 24/24/24/24/24 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 30 | 基本特技发动率提升1.2%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
73 |
476 | 402102001 | SR | 210 | 46/53/61/68/76 | 接下来的10个note中,受到的伤害减少6%/7%/8%/9%/10% 发动概率:30% |
5/6/8/9/11 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 21 | 回复相当于自身Stamina的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
108 |
477 | 302103001 | UR | 210 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
24/25/27/28/29/30/32 | 基本Appeal增加6.4%/6.7%/7%/7.4%/7.7%/8%/8.4%(对象:同作战); 并且基本Technique增加3.2%/3.35%/3.5%/3.7%/3.85%/4%/4.2%(对象:同作战) |
184 | SP槽填充量增加15%,持续到Appeal Chance结束(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
296 |
478 | 301053002 | UR | 105 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
17/18/20/21/23/24/26 | 基本Appeal增加3.4%/3.7%/4%/4.3%/4.6%/4.9%/5.2%(对象:全员); 并且基本Stamina增加1.7%/1.85%/2%/2.15%/2.3%/2.45%/2.6%(对象:全员) |
68 | 接下来的5个note中,Appeal增加5%(特殊)(对象:全员) 条件:Appeal Chance成功时;发动概率:100% |
174 |
479 | 300042004 | SR | 4 | 6/6/6/6/6 | 下一次SP特技获得的分数增加自身Technique的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 0 | 获得相当于自身Technique的2%的SP槽 条件:Appeal Chance成功时;发动概率:50% |
18 |
480 | 402053004 | UR | 205 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 120 | 获得相当于自身Technique的1%的SP槽 条件:Appeal Chance开始时;发动概率:100% |
221 |
481 | 401042003 | SR | 104 | 24/24/24/24/24 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同作战) 发动概率:30% |
5/6/8/9/11 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 128 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:作战切换时;发动概率:30% |
163 |
482 | 400093004 | UR | 9 | 24/24/24/24/24 | 接下来的5个note中,特技发动率提升4.2%/4.4%/4.6%/4.8%/5%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 120 | 基本Appeal增加7%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:30% |
165 |
483 | 401083005 | UR | 108 | 68/73/77/81/85 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 34 | 基本Appeal增加2%,持续到Live结束(对象:同年级) 条件:Live开始时;发动概率:100% |
140 |
484 | 402072003 | SR | 207 | 63/73/82/92/101 | 回复相当于自身Technique的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 128 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
241 |
485 | 400052004 | SR | 5 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 41 | 点击获得的分数增加3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
123 |
486 | 200033002 | UR | 3 | 21/21/21/21/21 | 接下来的5个note中,暴击值提升16%/17%/18%/19%/20%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 39 | 基本Appeal增加2.5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:100% |
87 |
487 | 202093002 | UR | 209 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
15/16/18/19/21 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 164 | 接下来的5个note中,Appeal增加12%(对象:全员) 条件:SP特技发动时;发动概率:100% |
265 |
488 | 202032002 | SR | 203 | 48/53/57/62/67 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 19 | 回复相当于自身Technique的6%的体力 条件:SP特技发动时;发动概率:50% |
98 |
489 | 201032002 | SR | 103 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 19 | 获得相当于自身Stamina的6.6%的盾 条件:Appeal Chance成功时;发动概率:100% |
115 |
490 | 401023005 | UR | 102 | 68/73/77/81/85 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 68 | 点击获得的分数增加15%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
174 |
491 | 400072005 | SR | 7 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 19 | 获得相当于自身Stamina的6%的盾 条件:Appeal Chance开始时;发动概率:40% |
109 |
492 | 400053004 | UR | 5 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
10/11/13/14/16 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:全员) | 24 | 回复相当于自身Technique的8.5%的体力 条件:Appeal Chance成功时;发动概率:100% |
131 |
493 | 402023003 | UR | 202 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 46 | 暴击值提升10%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
145 |
494 | 402092006 | SR | 209 | 48/57/66/74/83 | 回复相当于自身Technique的17%/20%/23%/26%/29%的体力 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 128 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:作战切换时;发动概率:30% |
224 |
495 | 401012005 | SR | 101 | 42/47/52/58/63 | 接下来的5个note中,Appeal增加4%/4.5%/5%/5.5%/6%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 14 | 获得相当于自身Appeal的7.6%的分数 条件:Appeal Chance成功时;发动概率:100% |
96 |
496 | 302073002 | UR | 207 | 73/79/84/89/94 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同作战) 发动概率:33% |
17/18/20/21/23/24/26 | 基本Appeal增加3.4%/3.7%/4%/4.3%/4.6%/4.9%/5.2%(对象:全员); 并且基本Technique增加1.7%/1.85%/2%/2.15%/2.3%/2.45%/2.6%(对象:全员) |
103 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:SP特技发动时,最多发动一次;发动概率:50% |
223 |
497 | 301082003 | SR | 108 | 21/21/21/21/21 | 接下来的10个note中,暴击率提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 21 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
61 |
498 | 402043005 | UR | 204 | 23/23/23/23/23 | 接下来的5个note中,暴击率提升16%/16.5%/17%/17.5%/18%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 105 | 接下来的3个note中,暴击率提升10%(对象:同作战) 条件:自身暴击时;发动概率:50% |
149 |
499 | 402062005 | SR | 206 | 6/6/6/6/6 | 下一次SP特技获得的分数增加自身Technique的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 24 | 下一次SP特技获得的分数增加自身Technique的8% 条件:Appeal Chance开始时;发动概率:30% |
42 |
500 | 400083005 | UR | 8 | 57/66/74/83/91 | 获得相当于自身Stamina的20%/23%/26%/29%/32%的盾 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 0 | 获得相当于自身Stamina的10%的SP槽 条件:Live开始时;发动概率:30% |
112 |
501 | 401063004 | UR | 106 | 63/66/69/72/76 | 接下来的5个note中,点击获得的分数增加6%/6.3%/6.6%/6.9%/7.2%(对象:同作战) 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 46 | 点击获得的分数增加10%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
139 |
502 | 401072006 | SR | 107 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 57 | 获得相当于自身Appeal的30%的分数 条件:Appeal Chance成功时;发动概率:30% |
139 |
503 | 400092006 | SR | 9 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 57 | 获得相当于自身Stamina的20%的盾 条件:Live开始时;发动概率:20% |
147 |
504 | 201093002 | UR | 109 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 57 | 获得相当于自身Appeal的30%的分数 条件:作战切换时,最多发动20次;发动概率:100% |
158 |
505 | 200063002 | UR | 6 | 21/21/21/21/21 | 接下来的5个note中,暴击值提升11%/12%/13%/14%/15%(对象:同作战); 同时接下来的5个note中,暴击率提升3%/3.5%/4%/4.5%/5%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 0 | 暴击时点击得分上限提升15%,持续到Live结束(对象:自身) 条件:Live开始时;发动概率:100% |
48 |
506 | 202082001 | SR | 208 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 0 | 获得相当于自身Appeal的8%的SP槽 条件:Live开始时;发动概率:50% |
81 |
507 | 200022001 | SR | 2 | 21/21/21/21/21 | 接下来的10个note中,暴击值提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 21 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
54 |
508 | 401033005 | UR | 103 | 114/120/125/131/137 | 接下来的3个note中,Appeal增加10%/10.5%/11%/11.5%/12%(对象:同属性); 同时获得相当于自身Appeal的33%/36%/39%/42%/45%的分数 发动概率:11% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 114 | 接下来的3个note中,暴击值提升10%(对象:同属性) 条件:作战切换时;发动概率:30% |
272 |
509 | 401092006 | SR | 109 | 78/82/86/89/93 | 接下来的3个note中,SP槽填充量增加6.4%/6.7%/7%/7.3%/7.6%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 110 | 接下来的30个note中,SP槽填充量增加9%(对象:同作战) 条件:SP特技发动时,最多发动一次;发动概率:100% |
222 |
510 | 400013005 | UR | 1 | 91/97/103/108/114 | 获得相当于自身Appeal的48%/51%/54%/57%/60%的分数 发动概率:11% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 82 | 接下来的5个note中,Appeal增加7.2%(对象:同属性) 条件:作战切换时;发动概率:30% |
217 |
511 | 402063004 | UR | 206 | 92/95/99/102/105 | 接下来的5个note中,点击获得的分数增加8.8%/9.1%/9.4%/9.7%/10%(对象:同作战) 发动概率:11% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 160 | 接下来的15个note中,特技发动率提升10%(对象:全员) 条件:Live开始时;发动概率:30% |
282 |
512 | 402022006 | SR | 202 | 36/39/41/44/47 | 接下来的5个note中,特技发动率提升2.7%/2.9%/3.1%/3.3%/3.5%(对象:同属性) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 128 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:作战切换时;发动概率:30% |
187 |
513 | 400052005 | SR | 5 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 0 | 获得相当于自身Technique的2%的SP槽 条件:Appeal Chance成功时;发动概率:50% |
74 |
514 | 300033002 | UR | 3 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
24/25/27/28/29/30/32 | 基本Appeal增加6.4%/6.7%/7%/7.4%/7.7%/8%/8.4%(对象:同作战); 并且基本Technique增加3.2%/3.35%/3.5%/3.7%/3.85%/4%/4.2%(对象:同作战) |
184 | 接下来的5个note中,特技发动率提升15%(对象:同作战) 条件:SP特技发动时;发动概率:100% |
296 |
515 | 302052003 | SR | 205 | 54/63/73/82/92 | 回复相当于自身Stamina的17%/20%/23%/26%/29%的体力 发动概率:30% |
5/6/8/9/11 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 32 | 回复相当于自身Stamina的10%的体力 条件:Appeal Chance失败时;发动概率:100% |
135 |
516 | 400073004 | UR | 7 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 76 | 接下来的5个note中,受到的伤害减少10% 条件:Live开始时;发动概率:100% |
198 |
517 | 402042005 | SR | 204 | 133/137/141/145/149 | 接下来的2个note中,SP槽填充量增加10%/10.3%/10.6%/10.9%/11.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 319 | 接下来的10个note中,SP槽填充量增加24%(对象:同属性) 条件:SP特技发动时,最多发动一次;发动概率:100% |
481 |
518 | 402013004 | UR | 201 | 115/126/136/147/157 | 接下来的5个note中,暴击值提升11%/12%/13%/14%/15%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 57 | 接下来的5个note中,Appeal增加5%(对象:同属性) 条件:作战切换时,最多发动6次;发动概率:100% |
241 |
519 | 401053004 | UR | 105 | 57/66/74/83/91 | 回复相当于自身Technique的20%/23%/26%/29%/32%的体力 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 57 | 回复相当于自身Technique的20%的体力 条件:Appeal Chance成功时;发动概率:30% |
165 |
520 | 400042004 | SR | 4 | 61/84/106/129/152 | 接下来的5个note中,受到的伤害减少8%/11%/14%/17%/20% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 190 | 解除所有的减少/下降效果(基本减少/基本下降除外)(对象:全员) 条件:作战切换时;发动概率:20% |
355 |
521 | 401022005 | SR | 102 | 91/97/103/108/114 | 接下来的3个note中,暴击率提升8%/8.5%/9%/9.5%/10%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 128 | 接下来的3个note中,SP槽填充量增加8%(对象:全员) 条件:自身暴击时;发动概率:20% |
255 |
522 | 202033002 | UR | 203 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
18/20/21/23/25 | 基本Appeal增加11%/12%/13%/14%/15%(对象:自身) | 91 | 暴击值提升20%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
196 |
523 | 201013002 | UR | 101 | 89/93/98/102/106 | 获得相当于SP槽总量的10%/10.5%/11%/11.5%/12%的SP槽 发动概率:11% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 106 | 特技发动率提升20%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
233 |
524 | 201042001 | SR | 104 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
11/13/14/15/16 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 23 | 点击获得的分数增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:30% |
109 |
525 | 200082001 | SR | 8 | 78/82/86/89/93 | 接下来的3个note中,SP槽填充量增加6.4%/6.7%/7%/7.3%/7.6%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 17 | 回复相当于自身Technique的6%的体力 条件:SP特技发动时;发动概率:50% |
122 |
526 | 102111001 | R | 211 | 15/17/18/20/21 | 填充110/120/130/140/150SP槽 发动概率:30% |
8/9/11/13/15 | 基本Appeal增加2%/2.5%/3%/3.5%/4%(对象:同作战) | 0 | 无 | 36 |
527 | 102111002 | R | 211 | 35/42/49/56/63 | 获得250/300/350/400/450盾 发动概率:30% |
4/5/7/8/9 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:同属性) | 0 | 无 | 72 |
528 | 102112001 | SR | 211 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
12/14/15/16/17 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 19 | 获得相当于自身Stamina的13.2%的盾 条件:剩余体力低于80%时,最多发动一次;发动概率:100% |
137 |
529 | 102121001 | R | 212 | 17/25/34/42/50 | 下一次SP特技获得的分数增加100/150/200/250/300 发动概率:30% |
6/7/8/9/10 | 基本Stamina增加1.5%/1.8%/2.1%/2.4%/2.7%(对象:同type) | 0 | 无 | 60 |
530 | 102121002 | R | 212 | 16/18/19/21/22 | 接下来的10个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
8/9/11/13/15 | 基本Technique增加2%/2.5%/3%/3.5%/4%(对象:同作战) | 0 | 无 | 37 |
531 | 102122001 | SR | 212 | 52/58/63/68/73 | 接下来的10个note中,暴击值提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 26 | 基本暴击值提升5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:30% |
118 |
532 | 401083006 | UR | 108 | 343/355/367/379/392 | 接下来的5个note中,SP槽填充量增加28%/29%/30%/31%/32%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 287 | 接下来的10个note中,SP槽填充量增加18%(对象:全员) 条件:作战切换时;发动概率:30% |
700 |
533 | 400012004 | SR | 1 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 146 | 获得相当于自身Appeal的77%的分数 条件:Appeal Chance开始时,最多发动一次;发动概率:100% |
235 |
534 | 400023005 | UR | 2 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 52 | 点击获得的分数增加5%,持续到Appeal Chance结束(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
155 |
535 | 402053005 | UR | 205 | 80/83/87/90/94 | 接下来的3个note中,点击获得的分数增加7%/7.3%/7.6%/7.9%/8.2%(对象:同年级) 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同年级) | 46 | 点击获得的分数增加10%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
157 |
536 | 402072004 | SR | 207 | 16/18/19/21/22 | 接下来的5个note中,SP槽填充量增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 26 | 下一次SP特技获得的分数增加自身Technique的8.6% 条件:Appeal Chance开始时,最多发动两次;发动概率:100% |
67 |
537 | 401062005 | SR | 106 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 57 | 回复相当于自身Technique的20%的体力 条件:剩余体力低于50%时,最多发动一次;发动概率:100% |
171 |
538 | 302083002 | UR | 208 | 91/97/103/108/114 | 获得相当于自身Appeal的48%/51%/54%/57%/60%的分数 发动概率:11% |
22/23/23/24/25/26/27 | 基本Appeal增加5.3%/5.5%/5.7%/5.9%/6.1%/6.3%/6.5%(对象:同属性); 并且基本Stamina增加2.2%/2.4%/2.6%/2.8%/3%/3.1%/3.2%(对象:同属性) |
180 | 接下来的3个note中,点击获得的分数增加5%(对象:同属性) 条件:作战切换时;发动概率:30% |
321 |
539 | 301032002 | SR | 103 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 55 | 接下来的5个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance成功时;发动概率:100% |
127 |
540 | 400093005 | UR | 9 | 115/126/136/147/157 | 接下来的5个note中,暴击值提升11%/12%/13%/14%/15%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 105 | 接下来的3个note中,暴击率提升10%(对象:同作战) 条件:自身点击时;发动概率:20% |
283 |
541 | 402032005 | SR | 203 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Technique的20%/20.5%/21%/21.5%/22% 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 0 | 获得相当于自身Technique的2%的SP槽 条件:Appeal Chance成功时;发动概率:50% |
86 |
542 | 401073005 | UR | 107 | 68/73/77/81/85 | 接下来的5个note中,点击获得的分数增加5%/5.3%/5.6%/5.9%/6.2%(对象:全员) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 68 | 点击获得的分数增加15%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
174 |
543 | 402093004 | UR | 209 | 63/70/76/82/89 | 回复相当于自身Stamina的20%/22%/24%/26%/28%的体力 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 63 | 回复相当于自身Stamina的20%的体力 条件:Appeal Chance成功时;发动概率:30% |
173 |
544 | 400062005 | SR | 6 | 175/198/220/243/266 | 接下来的3个note中,受到的伤害减少23%/26%/29%/32%/35% 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 61 | 接下来的5个note中,受到的伤害减少8% 条件:作战切换时,最多发动两次;发动概率:100% |
339 |
545 | 401052005 | SR | 105 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 48 | 获得相当于自身Appeal的25%的分数 条件:Appeal Chance成功时;发动概率:30% |
130 |
546 | 200043002 | UR | 4 | 84/89/94/100/105 | 接下来的5个note中,暴击率提升8%/8.5%/9%/9.5%/10%(对象:同作战); 同时接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 57 | 获得相当于自身Appeal的30%的分数 条件:自身暴击时,最多发动20次;发动概率:100% |
189 |
547 | 201043002 | UR | 104 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性); 并且基本Technique增加1.4%/1.7%/2%/2.3%/2.6%(对象:同属性) |
634 | SP槽充能可以达到SP槽总量的200%; 同时根据消耗的额外SP槽增加SP特技获得的分数,最多增加30% 条件:Live开始,卡片属性与Live属性相同时;发动概率:100% |
735 |
548 | 200032002 | SR | 3 | 43/51/60/68/77 | 回复相当于自身Technique的15%/18%/21%/24%/27%的体力 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 0 | 获得相当于自身Technique的3%的分数 条件:作战切换时;发动概率:100% |
90 |
549 | 202012001 | SR | 201 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
5/6/8/9/11 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 19 | 获得相当于自身Stamina的6.6%的盾 条件:Appeal Chance成功时;发动概率:100% |
131 |
550 | 202102001 | SR | 210 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同type) 发动概率:30% |
11/13/14/15/16 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 10 | 点击获得的分数增加1%,持续到Live结束(对象:同type) 条件:Live开始时;发动概率:100% |
99 |
551 | 401063005 | UR | 106 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 34 | 基本Appeal增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
156 |
552 | 402112001 | SR | 211 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 14 | 获得相当于自身Appeal的7.6%的分数 条件:Appeal Chance成功时;发动概率:100% |
97 |
553 | 402023004 | UR | 202 | 68/72/75/79/82 | 接下来的5个note中,点击获得的分数增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 82 | 接下来的5个note中,Appeal增加7.2%(对象:同属性) 条件:作战切换时;发动概率:30% |
185 |
554 | 400063005 | UR | 6 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 0 | 获得相当于自身Technique的9%的SP槽 条件:Live开始时;发动概率:30% |
83 |
555 | 402082005 | SR | 208 | 52/58/63/68/73 | 接下来的10个note中,暴击率提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
5/6/8/9/11 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 0 | 获得相当于自身Technique的20%的分数 条件:作战切换时;发动概率:15% |
84 |
556 | 401072007 | SR | 107 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 0 | 获得相当于自身Technique的2%的SP槽 条件:Appeal Chance成功时;发动概率:50% |
79 |
557 | 301033002 | UR | 103 | 91/97/103/108/114 | 获得相当于自身Appeal的48%/51%/54%/57%/60%的分数 发动概率:11% |
20/21/23/25/26/28/30 | 基本Appeal增加12%/13%/14%/15%/16%/17%/18%(对象:自身); 并且基本Stamina增加6%/6.5%/7%/7.5%/8%/8.5%/9%(对象:自身) |
117 | 特技发动率提升22%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
261 |
558 | 302122001 | SR | 212 | 48/57/66/74/83 | 回复相当于自身Technique的17%/20%/23%/26%/29%的体力 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 0 | 获得相当于自身Technique的10%的分数 条件:自身暴击时,最多发动10次;发动概率:100% |
95 |
559 | 400053005 | UR | 5 | 68/72/75/79/82 | 接下来的5个note中,Appeal增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 68 | 点击获得的分数增加15%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
171 |
560 | 401082006 | SR | 108 | 61/84/106/129/152 | 接下来的5个note中,受到的伤害减少8%/11%/14%/17%/20% 发动概率:30% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 19 | 获得相当于自身Stamina的6.6%的盾 条件:Appeal Chance成功时;发动概率:100% |
188 |
561 | 401023006 | UR | 102 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 29 | 获得相当于自身Stamina的10%的盾 条件:自身点击时;发动概率:20% |
151 |
562 | 402103001 | UR | 210 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 61 | 下一次SP特技获得的分数增加自身Appeal的20% 条件:SP特技发动时,最多发动10次;发动概率:100% |
175 |
563 | 402052005 | SR | 205 | 46/49/52/56/59 | 接下来的5个note中,Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 14 | 获得相当于自身Appeal的7.6%的分数 条件:Appeal Chance成功时;发动概率:100% |
85 |
564 | 400022005 | SR | 2 | 78/82/86/89/93 | 接下来的3个note中,SP槽填充量增加6.4%/6.7%/7%/7.3%/7.6%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 24 | 下一次SP特技获得的分数增加自身Appeal的8% 条件:Appeal Chance开始时;发动概率:30% |
136 |
565 | 202043002 | UR | 204 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 57 | 获得相当于自身Appeal的30%的分数 条件:作战切换时,最多发动20次;发动概率:100% |
158 |
566 | 200013002 | UR | 1 | 168/178/189/199/210 | 接下来的5个note中,暴击值提升16%/17%/18%/19%/20%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 0 | 暴击时点击得分上限提升15%,持续到Live结束(对象:自身) 条件:Live开始时;发动概率:100% |
231 |
567 | 201052001 | SR | 105 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
11/13/15/17/19 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 190 | 解除所有的减少/下降效果(基本减少/基本下降除外)(对象:全员) 条件:SP特技发动时;发动概率:50% |
310 |
568 | 200072001 | SR | 7 | 46/49/52/56/59 | 接下来的5个note中,Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 57 | 获得相当于自身Appeal的30%的分数 条件:Appeal Chance成功时;发动概率:30% |
129 |
569 | 402033005 | UR | 203 | 73/77/80/83/86 | 接下来的5个note中,点击获得的分数增加7%/7.3%/7.6%/7.9%/8.2%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 52 | 点击获得的分数增加5%,持续到Appeal Chance结束(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
165 |
570 | 401022006 | SR | 102 | 175/198/220/243/266 | 接下来的3个note中,受到的伤害减少23%/26%/29%/32%/35% 发动概率:30% |
5/6/8/9/11 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 57 | 获得相当于自身Stamina的20%的盾 条件:Live开始时;发动概率:20% |
334 |
571 | 401043005 | UR | 104 | 160/182/205/228/251 | 接下来的4个note中,受到的伤害减少21%/24%/27%/30%/33% 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 10 | 回复相当于自身Stamina的7.2%的体力 条件:Appeal Chance开始时;发动概率:100% |
282 |
572 | 400033005 | UR | 3 | 76/82/87/93/99 | 获得相当于自身Appeal的40%/43%/46%/49%/52%的分数 发动概率:11% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 23 | 暴击值提升10%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
139 |
573 | 402012005 | SR | 201 | 52/58/63/68/73 | 接下来的10个note中,暴击率提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 110 | 接下来的30个note中,SP槽填充量增加9%(对象:同作战) 条件:SP特技发动时,最多发动一次;发动概率:100% |
202 |
574 | 400062006 | SR | 6 | 27/31/36/40/44 | 接下来的5个note中,Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 41 | 点击获得的分数增加3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
97 |
575 | 301073002 | UR | 107 | 62/67/71/75/80 | 下一次SP特技获得的分数增加自身Appeal的38%/38.5%/39%/39.5%/40% 发动概率:33% |
22/23/23/24/25/26/27 | 基本Appeal增加5.3%/5.5%/5.7%/5.9%/6.1%/6.3%/6.5%(对象:同属性); 并且基本Stamina增加2.2%/2.4%/2.6%/2.8%/3%/3.1%/3.2%(对象:同属性) |
634 | SP槽充能可以达到SP槽总量的200%; 同时根据消耗的额外SP槽增加SP特技获得的分数,最多增加30% 条件:Live开始,卡片属性与Live属性相同时;发动概率:100% |
741 |
576 | 302022003 | SR | 202 | 44/47/50/54/57 | 接下来的5个note中,点击获得的分数增加4.2%/4.5%/4.8%/5.1%/5.4%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 0 | 获得相当于自身Technique的3%的分数 条件:作战切换时;发动概率:100% |
69 |
577 | 400073005 | UR | 7 | 68/72/75/79/82 | 接下来的5个note中,点击获得的分数增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 82 | 接下来的5个note中,Appeal增加7.2%(对象:同属性) 条件:作战切换时;发动概率:30% |
185 |
578 | 402092007 | SR | 209 | 39/42/44/47/49 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 8 | 下一次SP特技获得的分数增加自身Appeal的2.6% 条件:Appeal Chance开始时;发动概率:100% |
76 |
579 | 402113001 | UR | 211 | 273/283/294/304/315 | 接下来的3个note中,暴击率提升26%/27%/28%/29%/30%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 118 | 基本Appeal增加7.5%,持续到Live结束(对象:同作战) 条件:Appeal Chance成功时,最多发动一次;发动概率:50% |
460 |
580 | 401093005 | UR | 109 | 40/43/46/49/52 | 接下来的5个note中,点击获得的分数增加3.8%/4.1%/4.4%/4.7%/5%(对象:同作战) 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 46 | 点击获得的分数增加10%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
115 |
581 | 400012005 | SR | 1 | 91/97/103/108/114 | 接下来的3个note中,暴击率提升8%/8.5%/9%/9.5%/10%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 46 | 接下来的4个note中,Appeal增加4%(对象:同属性) 条件:Appeal Chance开始时;发动概率:100% |
173 |
582 | 401012006 | SR | 101 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Technique的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 17 | 回复相当于自身Technique的6%的体力 条件:SP特技发动时;发动概率:50% |
96 |
583 | 202063002 | UR | 206 | 168/178/189/199/210 | 下一次SP特技获得的分数增加自身Technique的38%/38.5%/39%/39.5%/40% 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加4.5%/5%/5.5%/6%/6.5%(对象:同属性); 并且基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) |
21 | 基本Appeal增加1.2%,持续到Live结束(对象:同属性) 条件:SP特技发动时;发动概率:50% |
258 |
584 | 202073002 | UR | 207 | 57/63/68/74/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加4.5%/5%/5.5%/6%/6.5%(对象:同属性); 并且基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) |
112 | 填充800SP槽 条件:作战切换时;发动概率:30% |
219 |
585 | 201062002 | SR | 106 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 146 | 获得相当于自身Appeal的77%的分数 条件:Appeal Chance开始时,最多发动一次;发动概率:100% |
231 |
586 | 200042001 | SR | 4 | 48/57/66/74/83 | 回复相当于自身Technique的17%/20%/23%/26%/29%的体力 发动概率:30% |
5/6/8/9/11 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 41 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
135 |
587 | 402093005 | UR | 209 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 63 | 获得相当于自身Appeal的5%的SP槽 条件:Appeal Chance开始时;发动概率:30% |
187 |
588 | 401032005 | SR | 103 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 17 | 回复相当于自身Technique的6%的体力 条件:SP特技发动时;发动概率:50% |
91 |
589 | 401053005 | UR | 105 | 68/72/75/79/82 | 接下来的5个note中,点击获得的分数增加6%/6.3%/6.6%/6.9%/7.2%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 20 | 获得相当于自身Appeal的10.5%的分数 条件:Appeal Chance成功时;发动概率:100% |
123 |
590 | 400083006 | UR | 8 | 76/82/87/93/99 | 获得相当于自身Appeal的40%/43%/46%/49%/52%的分数 发动概率:11% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 53 | 特技发动率提升10%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
169 |
591 | 400092007 | SR | 9 | 43/51/60/68/77 | 回复相当于自身Technique的15%/18%/21%/24%/27%的体力 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 128 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:作战切换时;发动概率:30% |
217 |
592 | 402062006 | SR | 206 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 38 | 获得相当于自身Stamina的13.2%的盾 条件:剩余体力低于80%时,最多发动一次;发动概率:100% |
128 |
593 | 300023002 | UR | 2 | 57/66/74/83/91 | 回复相当于自身Technique的20%/23%/26%/29%/32%的体力 发动概率:33% |
17/18/20/21/23/24/26 | 基本Appeal增加3.4%/3.7%/4%/4.3%/4.6%/4.9%/5.2%(对象:全员); 并且基本Technique增加1.7%/1.85%/2%/2.15%/2.3%/2.45%/2.6%(对象:全员) |
0 | 获得相当于自身Technique的30%的分数 条件:SP特技发动时,最多发动20次;发动概率:100% |
117 |
594 | 302042003 | SR | 204 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 34 | 点击获得的分数增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:30% |
106 |
595 | 402123001 | UR | 212 | 89/93/98/102/106 | 获得相当于SP槽总量的10%/10.5%/11%/11.5%/12%的SP槽 发动概率:11% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 106 | 特技发动率提升16%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
233 |
596 | 401042004 | SR | 104 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 24 | 下一次SP特技获得的分数增加自身Appeal的8% 条件:Appeal Chance开始时;发动概率:30% |
110 |
597 | 401013005 | UR | 101 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 38 | 获得相当于自身Appeal的2.7%的SP槽 条件:Live开始时;发动概率:100% |
162 |
598 | 400043006 | UR | 4 | 127/136/146/155/165 | 回复相当于自身Stamina的40%/43%/46%/49%/52%的体力 发动概率:11% |
12/14/15/16/17 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 53 | 特技发动率提升10%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
235 |
599 | 402102002 | SR | 210 | 52/58/63/68/73 | 接下来的10个note中,暴击率提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 128 | 接下来的10个note中,特技发动率提升8%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
220 |
600 | 400052006 | SR | 5 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 14 | 获得相当于自身Appeal的7.6%的分数 条件:Appeal Chance成功时;发动概率:100% |
99 |
601 | 202013002 | UR | 201 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战); 并且基本Technique增加1.5%/2%/2.5%/3%/3.5%(对象:同作战) |
29 | 获得相当于自身Appeal的15%的分数 条件:自身点击时;发动概率:50% |
136 |
602 | 201083002 | UR | 108 | 67/70/73/77/80 | 接下来的5个note中,Appeal增加6.4%/6.7%/7%/7.3%/7.6%(特殊)(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战); 并且基本Technique增加1.5%/2%/2.5%/3%/3.5%(对象:同作战) |
90 | 接下来的5个note中,Appeal增加8.6%(特殊)(对象:同作战) 条件:Appeal Chance成功时;发动概率:50% |
197 |
603 | 200032003 | SR | 3 | 175/198/220/243/266 | 接下来的3个note中,受到的伤害减少23%/26%/29%/32%/35% 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 41 | 接下来的5个note中,受到的伤害减少5.4% 条件:作战切换时,最多发动3次;发动概率:100% |
319 |
604 | 202032003 | SR | 203 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
5/6/8/9/11 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 0 | 获得相当于自身Technique的20%的分数 条件:作战切换时;发动概率:15% |
84 |
605 | 400093006 | UR | 9 | 66/70/73/77/81 | 接下来的10个note中,SP槽填充量增加5.4%/5.7%/6%/6.3%/6.6%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 23 | 下一次SP特技获得的分数增加自身Appeal的7.5% 条件:Appeal Chance成功时;发动概率:100% |
131 |
606 | 401092007 | SR | 109 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
5/6/8/9/11 | 基本Stamina增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 57 | 获得相当于自身Stamina的20%的盾 条件:剩余体力低于50%时,最多发动一次;发动概率:100% |
169 |
607 | 402053006 | UR | 205 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 103 | 基本Appeal增加5%,持续到Live结束(对象:全员) 条件:Appeal Chance成功时,最多发动一次;发动概率:30% |
194 |
608 | 402083004 | UR | 208 | 54/63/73/82/92 | 回复相当于自身Stamina的17%/20%/23%/26%/29%的体力 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 96 | 接下来的5个note中,特技发动率提升6%(对象:全员) 条件:Appeal Chance开始时;发动概率:100% |
209 |
609 | 400082005 | SR | 8 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同type) 发动概率:30% |
11/13/14/15/16 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 10 | 点击获得的分数增加1%,持续到Live结束(对象:同type) 条件:Live开始时;发动概率:100% |
99 |
610 | 402072005 | SR | 207 | 36/39/41/44/47 | 接下来的5个note中,特技发动率提升2.7%/2.9%/3.1%/3.3%/3.5%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 21 | 基本暴击值提升3%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
81 |
611 | 302093003 | UR | 209 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
14/15/16/18/19/20/21 | 基本Appeal增加5.3%/5.5%/5.7%/5.9%/6.1%/6.3%/6.5%(对象:同属性) | 23 | 下一次SP特技获得的分数增加自身Technique的8% 条件:Appeal Chance成功时;发动概率:100% |
124 |
612 | 300012004 | SR | 1 | 52/58/63/68/73 | 接下来的10个note中,暴击率提升5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 110 | 接下来的30个note中,SP槽填充量增加9%(对象:同作战) 条件:SP特技发动时,最多发动一次;发动概率:100% |
202 |
613 | 402043006 | UR | 204 | 73/79/84/89/94 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 23 | 接下来的3个note中,Appeal增加2%(对象:同属性) 条件:作战切换时;发动概率:100% |
144 |
614 | 402012006 | SR | 201 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
5/6/8/9/11 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 146 | 获得相当于自身Appeal的77%的分数 条件:Appeal Chance开始时,最多发动一次;发动概率:100% |
227 |
615 | 400033006 | UR | 3 | 160/182/205/228/251 | 接下来的4个note中,受到的伤害减少21%/24%/27%/30%/33% 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 9 | 获得相当于自身Stamina的3.2%的盾 条件:Appeal Chance成功时;发动概率:100% |
287 |
616 | 401073006 | UR | 107 | 53/58/62/67/71 | 获得相当于SP槽总量的6%/6.5%/7%/7.5%/8%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 8 | 基本暴击值提升1.2%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:100% |
100 |
617 | 401012007 | SR | 101 | 48/57/66/74/83 | 回复相当于自身Technique的17%/20%/23%/26%/29%的体力 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 0 | 获得相当于自身Technique的20%的分数 条件:作战切换时;发动概率:15% |
95 |
618 | 400062007 | SR | 6 | 133/137/141/145/149 | 接下来的2个note中,SP槽填充量增加10%/10.3%/10.6%/10.9%/11.2%(对象:同属性) 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 319 | 接下来的10个note中,SP槽填充量增加24%(对象:同属性) 条件:SP特技发动时,最多发动一次;发动概率:100% |
480 |
619 | 202113001 | UR | 211 | 116/117/119/120/122 | 下一次SP特技获得的分数增加自身Appeal的38%/38.5%/39%/39.5%/40% 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 6 | 获得相当于自身Appeal的1%的SP槽 条件:Appeal Chance开始时;发动概率:100% |
149 |
620 | 201033003 | UR | 103 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 39 | 基本Appeal增加2.5%,持续到Live结束(对象:同作战) 条件:Live开始时;发动概率:100% |
140 |
621 | 200052002 | SR | 5 | 61/84/106/129/152 | 接下来的5个note中,受到的伤害减少8%/11%/14%/17%/20% 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 38 | 获得相当于自身Stamina的13.2%的盾 条件:剩余体力低于80%时,最多发动一次;发动概率:100% |
202 |
622 | 202022001 | SR | 202 | 52/58/63/68/73 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 57 | 获得相当于自身Appeal的30%的分数 条件:Appeal Chance成功时;发动概率:30% |
149 |
623 | 401063006 | UR | 106 | 539/557/575/594/612 | 接下来的3个note中,SP槽填充量增加44%/45.5%/47%/48.5%/50%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 0 | 获得相当于自身Technique的3%的SP槽 条件:Live开始时;发动概率:100% |
633 |
624 | 400092008 | SR | 9 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 319 | 接下来的10个note中,SP槽填充量增加24%(对象:同属性) 条件:SP特技发动时,最多发动一次;发动概率:100% |
394 |
625 | 400063006 | UR | 6 | 89/92/96/99/103 | 接下来的3个note中,点击获得的分数增加7.8%/8.1%/8.4%/8.7%/9%(对象:同属性) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 68 | 点击获得的分数增加15%,持续到Appeal Chance结束(对象:自身) 条件:Appeal Chance开始时;发动概率:100% |
192 |
626 | 402063005 | UR | 206 | 49/52/55/57/60 | 接下来的5个note中,特技发动率提升3.7%/3.9%/4.1%/4.3%/4.5%(对象:同年级) 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 17 | 基本暴击值提升2.5%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:50% |
94 |
627 | 402082006 | SR | 208 | 61/84/106/129/152 | 接下来的5个note中,受到的伤害减少8%/11%/14%/17%/20% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 19 | 获得相当于自身Stamina的6.6%的盾 条件:Appeal Chance成功时;发动概率:100% |
184 |
628 | 401082007 | SR | 108 | 46/49/52/56/59 | 接下来的5个note中,点击获得的分数增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 14 | 获得相当于自身Appeal的7.6%的分数 条件:Appeal Chance成功时;发动概率:100% |
86 |
629 | 302123001 | UR | 212 | 73/77/80/83/86 | 接下来的5个note中,点击获得的分数增加7%/7.3%/7.6%/7.9%/8.2%(对象:同作战) 发动概率:33% |
17/18/20/21/23/24/26 | 基本Appeal增加3.4%/3.7%/4%/4.3%/4.6%/4.9%/5.2%(对象:全员); 并且基本Technique增加1.7%/1.85%/2%/2.15%/2.3%/2.45%/2.6%(对象:全员) |
23 | 点击获得的分数增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
135 |
630 | 300042005 | SR | 4 | 39/42/44/47/49 | 接下来的5个note中,特技发动率提升3.2%/3.4%/3.6%/3.8%/4%(对象:同作战) 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 17 | 回复相当于自身Technique的6%的体力 条件:SP特技发动时;发动概率:50% |
85 |
631 | 402053007 | UR | 205 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 70 | 获得相当于自身Stamina的37%的分数 条件:Appeal Chance成功时;发动概率:45% |
192 |
632 | 401092008 | SR | 109 | 43/51/60/68/77 | 获得相当于自身Technique的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 38 | 获得相当于自身Technique的20%的分数 条件:作战切换时;发动概率:15% |
127 |
633 | 401043006 | UR | 104 | 136/142/147/152/157 | 接下来的5个note中,暴击率提升13%/13.5%/14%/14.5%/15%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 52 | 暴击值提升5%,持续到Appeal Chance结束(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
230 |
634 | 400073006 | UR | 7 | 141/147/153/159/164 | 接下来的5个note中,暴击率提升12.4%/12.9%/13.4%/13.9%/14.4%(对象:同属性) 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 57 | 回复相当于自身Technique的20%的体力 条件:自身暴击时,最多发动5次;发动概率:10% |
238 |
635 | 402042006 | SR | 204 | 175/198/220/243/266 | 接下来的3个note中,受到的伤害减少23%/26%/29%/32%/35% 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 38 | 获得相当于自身Stamina的13.2%的盾 条件:剩余体力低于80%时,最多发动一次;发动概率:100% |
316 |
636 | 400032005 | SR | 3 | 27/31/36/40/44 | 接下来的5个note中,Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 55 | 接下来的5个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance成功时;发动概率:100% |
111 |
637 | 202033003 | UR | 203 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 100 | 下一次SP特技获得的分数增加自身Appeal的33% 条件:Appeal Chance成功时,最多发动10次;发动概率:100% |
201 |
638 | 200023003 | UR | 2 | 89/98/108/117/127 | 回复相当于自身Stamina的28%/31%/34%/37%/40%的体力 发动概率:33% |
19/21/23/25/27 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 95 | 回复相当于自身Stamina的30%的体力 条件:作战切换时,最多发动两次;发动概率:100% |
249 |
639 | 201052002 | SR | 105 | 48/57/66/74/83 | 回复相当于自身Technique的17%/20%/23%/26%/29%的体力 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 6 | 获得相当于自身Technique的3%的分数 条件:作战切换时;发动概率:100% |
101 |
640 | 202102002 | SR | 210 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 61 | 接下来的5个note中,受到的伤害减少8% 条件:作战切换时,最多发动两次;发动概率:100% |
175 |
641 | 402103002 | UR | 210 | 73/77/80/83/86 | 接下来的5个note中,点击获得的分数增加7%/7.3%/7.6%/7.9%/8.2%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 17 | 回复相当于自身Technique的6%的体力 条件:Appeal Chance开始时;发动概率:100% |
130 |
642 | 400082006 | SR | 8 | 83/88/93/97/102 | 接下来的3个note中,SP槽填充量增加5.2%/5.5%/5.8%/6.1%/6.4%(对象:全员) 发动概率:30% |
8/9/10/11/12 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:自身) | 25 | 获得相当于自身Appeal的4%的SP槽 条件:Live开始时;发动概率:100% |
139 |
643 | 400013006 | UR | 1 | 68/72/75/79/82 | 接下来的5个note中,点击获得的分数增加6%/6.3%/6.6%/6.9%/7.2%(对象:同学校) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 34 | 基本Appeal增加2%,持续到Live结束(对象:同属性) 条件:Live开始时;发动概率:100% |
137 |
644 | 402073005 | UR | 207 | 48/57/66/74/83 | 获得相当于自身Technique的17%/20%/23%/26%/29%的盾 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 157 | 回复相当于自身Technique的55%的体力 条件:作战切换时,最多发动一次;发动概率:100% |
261 |
645 | 401072008 | SR | 107 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 17 | 点击获得的分数增加1%,持续到Live结束(对象:同年级) 条件:Live开始时;发动概率:100% |
97 |
646 | 402052006 | SR | 205 | 34/40/46/51/57 | 接下来的10个note中,暴击率提升3%/3.5%/4%/4.5%/5%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 46 | 接下来的4个note中,Appeal增加4%(对象:同属性) 条件:Appeal Chance开始时;发动概率:100% |
116 |
647 | 300043002 | UR | 4 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
19/21/22/23/24/26/27 | 基本Appeal增加4.7%/5%/5.3%/5.6%/5.9%/6.2%/6.5%(对象:同属性); 并且基本Technique增加1.4%/1.7%/2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) |
57 | 获得相当于自身Technique的30%的分数 条件:SP特技发动时,最多发动20次;发动概率:100% |
164 |
648 | 301062003 | SR | 106 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Technique的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 25 | 获得相当于自身Technique的4%的SP槽 条件:Live开始时;发动概率:100% |
104 |
649 | 401093006 | UR | 109 | 160/182/205/228/251 | 接下来的4个note中,受到的伤害减少21%/24%/27%/30%/33% 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 27 | 回复相当于自身Stamina的8.5%的体力 条件:Appeal Chance成功时;发动概率:100% |
299 |
650 | 401022007 | SR | 102 | 38/42/47/51/55 | 接下来的5个note中,点击获得的分数增加2.8%/3.1%/3.4%/3.7%/4%(对象:全员) 发动概率:30% |
11/13/15/17/19 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 27 | 点击获得的分数增加1%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:30% |
101 |
651 | 400093007 | UR | 9 | 80/86/91/97/103 | 接下来的5个note中,Appeal增加7%/7.5%/8%/8.5%/9%(对象:同学校) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 114 | 接下来的3个note中,暴击值提升10%(对象:同属性) 条件:作战切换时;发动概率:30% |
238 |
652 | 401083007 | UR | 108 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Technique的30%/30.5%/31%/31.5%/32% 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 122 | 接下来的5个note中,SP槽填充量增加10%(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
246 |
653 | 402032006 | SR | 203 | 46/53/61/68/76 | 接下来的10个note中,受到的伤害减少6%/7%/8%/9%/10% 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 14 | 回复相当于自身Stamina的4.5%的体力 条件:Appeal Chance开始时;发动概率:100% |
102 |
654 | 402112002 | SR | 211 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 128 | 接下来的10个note中,SP槽填充量增加8%(对象:全员) 条件:Appeal Chance开始时;发动概率:30% |
203 |
655 | 201053003 | UR | 105 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 20 | 获得相当于自身Appeal的10.5%的分数 条件:Appeal Chance成功时;发动概率:100% |
121 |
656 | 202023003 | UR | 202 | 80/88/97/105/114 | 获得相当于自身Technique的28%/31%/34%/37%/40%的盾 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 21 | 回复相当于自身Technique的7.5%的体力 条件:Appeal Chance开始时;发动概率:100% |
162 |
657 | 200022002 | SR | 2 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 13 | 获得相当于自身Appeal的7%的分数 条件:SP特技发动时,最多发动10次;发动概率:100% |
93 |
658 | 201042002 | SR | 104 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 19 | 获得相当于自身Stamina的6.6%的盾 条件:Appeal Chance成功时;发动概率:100% |
109 |
659 | 402083005 | UR | 208 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 46 | 接下来的5个note中,Appeal增加4%(对象:同学校) 条件:Appeal Chance成功时;发动概率:100% |
137 |
660 | 400072006 | SR | 7 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 24 | 下一次SP特技获得的分数增加自身Appeal的8% 条件:Appeal Chance开始时;发动概率:30% |
99 |
661 | 402013005 | UR | 201 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Appeal的30%/30.5%/31%/31.5%/32% 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 51 | 获得相当于自身Appeal的8%的SP槽 条件:Appeal Chance成功时;发动概率:30% |
169 |
662 | 401023007 | UR | 102 | 49/52/55/57/60 | 接下来的5个note中,特技发动率提升3.7%/3.9%/4.1%/4.3%/4.5%(对象:同属性) 发动概率:33% |
12/14/15/16/17 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) | 8 | 基本暴击值提升1.2%,持续到Live结束(对象:全员) 条件:Live开始时;发动概率:100% |
85 |
663 | 402062007 | SR | 206 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
5/6/8/9/11 | 基本Appeal增加1%/1.3%/1.6%/1.9%/2.2%(对象:全员) | 109 | 接下来的10个note中,Appeal增加8%(对象:全员) 条件:Live开始时;发动概率:50% |
190 |
664 | 401032006 | SR | 103 | 43/51/60/68/77 | 获得相当于自身Technique的15%/18%/21%/24%/27%的盾 发动概率:30% |
12/14/16/19/21 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同学校) | 19 | 回复相当于自身Technique的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
117 |
665 | 300053003 | UR | 5 | 91/97/103/108/114 | 获得相当于自身Appeal的48%/51%/54%/57%/60%的分数 发动概率:11% |
19/21/22/23/24/26/27 | 基本Appeal增加4.7%/5%/5.3%/5.6%/5.9%/6.2%/6.5%(对象:同属性); 并且基本Technique增加1.4%/1.7%/2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) |
44 | 接下来的5个note中,点击获得的分数增加3.9%(对象:同属性) 条件:Appeal Chance成功时;发动概率:100% |
185 |
666 | 302072004 | SR | 207 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/10/11/12 | 基本Stamina增加5%/5.5%/6%/6.5%/7%(对象:自身) | 57 | 获得相当于自身Stamina的20%的盾 条件:剩余体力低于50%时,最多发动一次;发动概率:100% |
146 |
667 | 400083007 | UR | 8 | 343/355/367/379/392 | 接下来的5个note中,SP槽填充量增加28%/29%/30%/31%/32%(对象:同作战) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 6 | 获得相当于自身Technique的1%的SP槽 条件:Appeal Chance开始时;发动概率:100% |
425 |
668 | 402122001 | SR | 212 | 48/52/56/60/64 | 接下来的5个note中,SP槽填充量增加3.6%/3.9%/4.2%/4.5%/4.8%(对象:同学校) 发动概率:30% |
12/14/16/19/21 | 基本Appeal增加3%/3.5%/4%/4.5%/5%(对象:同学校) | 120 | 接下来的30个note中,SP槽填充量增加9%(对象:同学校) 条件:作战切换时,最多发动一次;发动概率:100% |
205 |
669 | 401013006 | UR | 101 | 73/77/80/83/86 | 接下来的5个note中,点击获得的分数增加7%/7.3%/7.6%/7.9%/8.2%(对象:同作战) 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 20 | 获得相当于自身Appeal的10.5%的分数 条件:Appeal Chance成功时;发动概率:100% |
127 |
670 | 402033006 | UR | 203 | 106/129/152/175/198 | 接下来的5个note中,受到的伤害减少14%/17%/20%/23%/26% 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 24 | 回复相当于自身Stamina的7.5%的体力 条件:Appeal Chance开始时;发动概率:100% |
243 |
671 | 402092008 | SR | 209 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/10/11/12 | 基本Technique增加5%/5.5%/6%/6.5%/7%(对象:自身) | 19 | 获得相当于自身Technique的3%的SP槽 条件:Appeal Chance成功时;发动概率:30% |
93 |
672 | 400042005 | SR | 4 | 59/63/66/70/73 | 接下来的3个note中,Appeal增加5.2%/5.5%/5.8%/6.1%/6.4%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 82 | 接下来的3个note中,Appeal增加7.2%(对象:同属性) 条件:Appeal Chance开始时;发动概率:100% |
168 |
673 | 200093003 | UR | 9 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性); 并且基本Technique增加1.4%/1.7%/2%/2.3%/2.6%(对象:同属性) |
164 | 接下来的5个note中,Appeal增加12%(对象:全员) 条件:SP特技发动时;发动概率:100% |
265 |
674 | 202053003 | UR | 205 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 634 | SP槽充能可以达到SP槽总量的200%; 同时根据消耗的额外SP槽增加SP特技获得的分数,最多增加30% 条件:Live开始,卡片属性与Live属性相同时;发动概率:100% |
741 |
675 | 202112001 | SR | 211 | 63/73/82/92/101 | 回复相当于自身Stamina的20%/23%/26%/29%/32%的体力 发动概率:30% |
12/14/16/19/21 | 基本Stamina增加3%/3.5%/4%/4.5%/5%(对象:同学校) | 21 | 回复相当于自身Stamina的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
143 |
676 | 201072002 | SR | 107 | 34/38/41/44/48 | 接下来的5个note中,暴击率提升3%/3.3%/3.6%/3.9%/4.2%(对象:同属性) 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 46 | 接下来的5个note中,暴击率提升4%(对象:同属性) 条件:作战切换时;发动概率:100% |
107 |
677 | 400013007 | UR | 1 | 114/137/160/182/205 | 接下来的5个note中,受到的伤害减少15%/18%/21%/24%/27% 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 23 | 回复相当于自身Stamina的7.2%的体力 条件:Appeal Chance开始时;发动概率:100% |
249 |
678 | 402042007 | SR | 204 | 57/63/68/74/80 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同学校) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同学校) | 6 | 基本暴击值提升1%,持续到Live结束(对象:同学校) 条件:Live开始时;发动概率:100% |
99 |
679 | 401043007 | UR | 104 | 68/72/75/79/82 | 接下来的5个note中,点击获得的分数增加6%/6.3%/6.6%/6.9%/7.2%(对象:同学校) 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战) | 52 | 点击获得的分数增加5%,持续到Appeal Chance结束(对象:同作战) 条件:Appeal Chance开始时;发动概率:100% |
161 |
680 | 402013006 | UR | 201 | 63/70/76/82/89 | 回复相当于自身Stamina的20%/22%/24%/26%/28%的体力 发动概率:33% |
15/16/18/19/21 | 基本Stamina增加3%/3.3%/3.6%/3.9%/4.2%(对象:全员) | 190 | 回复相当于自身Stamina的60%的体力 条件:作战切换时,最多发动一次;发动概率:100% |
300 |
681 | 400022006 | SR | 2 | 44/49/53/58/62 | 获得相当于SP槽总量的5%/5.5%/6%/6.5%/7%的SP槽 发动概率:30% |
8/9/11/12/13 | 基本Technique增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 25 | 获得相当于自身Technique的4%的SP槽 条件:Live开始时;发动概率:100% |
100 |
682 | 401062006 | SR | 106 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
11/13/14/15/16 | 基本Appeal增加3%/3.3%/3.6%/3.9%/4.2%(对象:同type) | 55 | 接下来的5个note中,Appeal增加4%(对象:全员) 条件:Appeal Chance成功时;发动概率:100% |
141 |
683 | 301083002 | UR | 108 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
17/18/20/21/23/24/26 | 基本Appeal增加3.4%/3.7%/4%/4.3%/4.6%/4.9%/5.2%(对象:全员); 并且基本Technique增加1.7%/1.85%/2%/2.15%/2.3%/2.45%/2.6%(对象:全员) |
184 | 接下来的5个note中,特技发动率提升15%(对象:同作战) 条件:SP特技发动时;发动概率:100% |
290 |
684 | 302072005 | SR | 207 | 57/63/68/74/80 | 接下来的5个note中,Appeal增加5%/5.5%/6%/6.5%/7%(对象:同学校) 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同学校) | 11 | 点击获得的分数增加1%,持续到Live结束(对象:同学校) 条件:Live开始时;发动概率:100% |
104 |
685 | 401053006 | UR | 105 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Technique的30%/30.5%/31%/31.5%/32% 发动概率:33% |
16/18/19/20/21 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性) | 23 | 下一次SP特技获得的分数增加自身Technique的7.5% 条件:Appeal Chance成功时;发动概率:100% |
141 |
686 | 401012008 | SR | 101 | 61/84/106/129/152 | 接下来的5个note中,受到的伤害减少8%/11%/14%/17%/20% 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同学校) | 63 | 回复相当于自身Stamina的20%的体力 条件:剩余体力低于50%时,最多发动一次;发动概率:100% |
228 |
687 | 402023005 | UR | 202 | 114/137/160/182/205 | 接下来的5个note中,受到的伤害减少15%/18%/21%/24%/27% 发动概率:33% |
16/18/19/20/21 | 基本Stamina增加4%/4.3%/4.6%/4.9%/5.2%(对象:同学校) | 27 | 回复相当于自身Stamina的8.5%的体力 条件:Appeal Chance成功时;发动概率:100% |
253 |
688 | 400053006 | UR | 5 | 91/93/94/96/97 | 下一次SP特技获得的分数增加自身Technique的30%/30.5%/31%/31.5%/32% 发动概率:33% |
18/20/21/23/24 | 基本Technique增加4%/4.3%/4.6%/4.9%/5.2%(对象:自身以外) | 57 | 获得相当于自身Technique的9%的SP槽 条件:Live开始时;发动概率:30% |
178 |
689 | 400072007 | SR | 7 | 48/57/66/74/83 | 回复相当于自身Technique的17%/20%/23%/26%/29%的体力 发动概率:30% |
11/13/15/17/19 | 基本Technique增加3%/3.5%/4%/4.5%/5%(对象:同作战) | 19 | 回复相当于自身Technique的6.6%的体力 条件:Appeal Chance成功时;发动概率:100% |
121 |
690 | 402102003 | SR | 210 | 43/51/60/68/77 | 获得相当于自身Stamina的15%/18%/21%/24%/27%的盾 发动概率:30% |
8/9/11/12/13 | 基本Stamina增加2%/2.3%/2.6%/2.9%/3.2%(对象:同年级) | 7 | 获得相当于自身Stamina的2.4%的盾 条件:Appeal Chance开始时;发动概率:100% |
97 |
691 | 202123001 | UR | 212 | 62/67/71/75/80 | 获得相当于SP槽总量的7%/7.5%/8%/8.5%/9%的SP槽 发动概率:33% |
16/18/19/20/21 | 基本Appeal增加4%/4.3%/4.6%/4.9%/5.2%(对象:同属性); 并且基本Technique增加1.4%/1.7%/2%/2.3%/2.6%(对象:同属性) |
91 | 下一次SP特技获得的分数增加自身Appeal的30% 条件:SP特技发动时,最多发动10次;发动概率:100% |
192 |
692 | 200033003 | UR | 3 | 57/63/68/74/80 | 获得相当于自身Appeal的30%/33%/36%/39%/42%的分数 发动概率:33% |
19/21/23/25/27 | 基本Appeal增加5%/5.5%/6%/6.5%/7%(对象:同作战); 并且基本Technique增加1.5%/2%/2.5%/3%/3.5%(对象:同作战) |
52 | 接下来的3个note中,Appeal增加5%(对象:同作战) 条件:自身点击时;发动概率:50% |
159 |
693 | 202082002 | SR | 208 | 48/53/59/65/70 | 获得相当于自身Appeal的25%/28%/31%/34%/37%的分数 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 48 | 接下来的10个note中,Appeal增加4.2%(对象:同属性) 条件:Live开始时;发动概率:100% |
131 |
694 | 201032003 | SR | 103 | 61/62/64/65/67 | 下一次SP特技获得的分数增加自身Appeal的20%/20.5%/21%/21.5%/22% 发动概率:30% |
8/9/11/12/13 | 基本Appeal增加2%/2.3%/2.6%/2.9%/3.2%(对象:同属性) | 8 | 下一次SP特技获得的分数增加自身Appeal的2.6% 条件:Appeal Chance开始时;发动概率:100% |
88 |